Searched refs:D3DPRESENT_BACK_BUFFERS_MAX_EX (Results 1 – 3 of 3) sorted by relevance
57 …struct NineSurface9 *buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1]; /* 0 to BackBufferCount-1 : the …58 struct pipe_resource *present_buffers[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];59 D3DWindowBuffer *present_handles[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];60 D3DWindowBuffer *present_handles_pending_release[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];75 struct threadpool_task *tasks[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];76 BOOL *pending_presentation[D3DPRESENT_BACK_BUFFERS_MAX_EX + 1];
84 for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) { in NineSwapChain9_ctor()144 for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) { in D3DWindowBuffer_release()150 if (i == (D3DPRESENT_BACK_BUFFERS_MAX_EX + 1)) { in D3DWindowBuffer_release()156 for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) { in D3DWindowBuffer_release()199 D3DPRESENT_BACK_BUFFERS_MAX_EX, D3DERR_INVALIDCALL); in NineSwapChain9_Resize()558 for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) { in NineSwapChain9_dtor()563 for (i = 0; i < D3DPRESENT_BACK_BUFFERS_MAX_EX + 1; i++) { in NineSwapChain9_dtor()
189 #define D3DPRESENT_BACK_BUFFERS_MAX_EX 30 macro