Searched refs:D3DRS_BLENDOP (Results 1 – 4 of 4) sorted by relevance
732 device->SetRenderState(D3DRS_BLENDOP, gl_d3d9::ConvertBlendOp(blendState.blendEquationRGB)); in setBlendFuncsEquations()800 device->SetRenderState(D3DRS_BLENDOP, D3DBLENDOP_ADD); in setColorMask()
173 blend.rt[0].rgb_func = d3dblendop_to_pipe_blend(rs[D3DRS_BLENDOP]); in nine_convert_blend_state()
2693 [D3DRS_BLENDOP] = D3DBLENDOP_ADD,3452 [D3DRS_BLENDOP] = NINE_STATE_BLEND,
816 D3DRS_BLENDOP = 171, enumerator