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Searched refs:D3DRS_FILLMODE (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DSwapChain9.cpp289 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in swapRect()
DBlit9.cpp653 device->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in setCommonBlitState()
DRenderer9.cpp1992 mDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in clear()
2031 mDevice->SetRenderState(D3DRS_FILLMODE, D3DFILL_SOLID); in clear()
/external/mesa3d/src/gallium/frontends/nine/
Dnine_pipe.c90 rast.fill_front = d3dfillmode_to_pipe_polygon_mode(rs[D3DRS_FILLMODE]); in nine_convert_rasterizer_state()
Dnine_state.c2622 [D3DRS_FILLMODE] = D3DFILL_SOLID,
3386 [D3DRS_FILLMODE] = NINE_STATE_RASTERIZER,
/external/mesa3d/include/D3D9/
Dd3d9types.h750 D3DRS_FILLMODE = 8, enumerator