Searched refs:D3DRS_POINTSIZE_MAX (Results 1 – 7 of 7) sorted by relevance
116 key |= ((uint64_t)_mesa_float_to_half(asfloat(context->rs[D3DRS_POINTSIZE_MAX]))) << 48; in NineVertexShader9_UpdateKey()
219 info.point_size_max = asfloat(device->context.rs[D3DRS_POINTSIZE_MAX]); in NineVertexShader9_GetVariant()
124 asfloat(rs[D3DRS_POINTSIZE_MAX])); in nine_convert_rasterizer_state()
2689 [D3DRS_POINTSIZE_MAX] = 0x3F800000, /* depends on cap */2837 context->rs[D3DRS_POINTSIZE_MAX] = fui(caps->MaxPointSize); in nine_state_set_defaults()3448 …[D3DRS_POINTSIZE_MAX] = NINE_STATE_RASTERIZER | NINE_STATE_FF_VS_OTHER | NINE_STATE_VS_PARAMS_MISC,
1949 dst[26].y = asfloat(context->rs[D3DRS_POINTSIZE_MAX]); in nine_ff_load_point_and_fog_params()
812 D3DRS_POINTSIZE_MAX = 166, enumerator
386 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, (DWORD &)mDeviceCaps.MaxPointSize); in initializeDevice()390 mDevice->SetRenderState(D3DRS_POINTSIZE_MAX, 0x3F800000); // 1.0f in initializeDevice()