Searched refs:D3DRS_ZENABLE (Results 1 – 7 of 7) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d9/ |
D | SwapChain9.cpp | 288 device->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in swapRect()
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D | StateManager9.cpp | 568 device->SetRenderState(D3DRS_ZENABLE, D3DZB_TRUE); in setDepthFunc() 573 mRenderer9->getDevice()->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE); in setDepthFunc()
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D | Renderer9.cpp | 1990 mDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in clear() 2029 mDevice->SetRenderState(D3DRS_ZENABLE, FALSE); in clear() 2110 mDevice->SetRenderState(D3DRS_ZENABLE, TRUE); in clear()
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/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_pipe.c | 37 if (rs[D3DRS_ZENABLE]) { in nine_convert_dsa_state()
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D | device9.c | 137 nine_context_set_render_state(This, D3DRS_ZENABLE, TRUE); in NineDevice9_SetDefaultState() 138 This->state.rs_advertised[D3DRS_ZENABLE] = TRUE; in NineDevice9_SetDefaultState() 140 if (This->state.rs_advertised[D3DRS_ZENABLE]) in NineDevice9_SetDefaultState() 2739 (state->rs_advertised[D3DRS_ZENABLE] || state->rs_advertised[D3DRS_STENCILENABLE])) { in NineDevice9_ValidateDevice()
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D | nine_state.c | 328 DWORD new_value = (rs[D3DRS_ZENABLE] || rs[D3DRS_STENCILENABLE]) && in check_multisample() 2621 [D3DRS_ZENABLE] = D3DZB_FALSE, 3385 [D3DRS_ZENABLE] = NINE_STATE_DSA | NINE_STATE_MULTISAMPLE,
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/external/mesa3d/include/D3D9/ |
D | d3d9types.h | 749 D3DRS_ZENABLE = 7, enumerator
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