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Searched refs:D3DSP_SRCMOD_MASK (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/include/D3D9/
Dd3d9types.h1080 #define D3DSP_SRCMOD_MASK (0xF << D3DSP_SRCMOD_SHIFT) macro
/external/mesa3d/src/gallium/frontends/nine/
Dnine_shader.c3341 src->mod = (tok & D3DSP_SRCMOD_MASK) >> D3DSP_SRCMOD_SHIFT; in sm1_parse_src_param()