Searched refs:D3DSP_SWIZZLE_MASK (Results 1 – 2 of 2) sorted by relevance
1074 #define D3DSP_SWIZZLE_MASK (0xFF << D3DSP_SWIZZLE_SHIFT) macro
3340 src->swizzle = (tok & D3DSP_SWIZZLE_MASK) >> D3DSP_SWIZZLE_SHIFT; in sm1_parse_src_param()