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Searched refs:D3DUBOCacheUseSB (Results 1 – 3 of 3) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/
DProgramD3D.h115 struct D3DUBOCacheUseSB : D3DUBOCache struct
248 const std::vector<D3DUBOCacheUseSB> &getShaderUniformBufferCacheUseSB(
576 gl::ShaderMap<std::vector<D3DUBOCacheUseSB>> mShaderUBOCachesUseSB;
DProgramD3D.cpp2332 D3DUBOCacheUseSB cacheUseSB; in updateUniformBufferCache()
2384 const std::vector<D3DUBOCacheUseSB> &ProgramD3D::getShaderUniformBufferCacheUseSB( in getShaderUniformBufferCacheUseSB()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp3652 const D3DUBOCacheUseSB cache = shaderUniformBuffersUseSB[bufferIndex]; in syncUniformBuffersForShader()