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Searched refs:D3DUSAGE_DYNAMIC (Results 1 – 12 of 12) sorted by relevance

/external/mesa3d/src/gallium/frontends/nine/
Dbuffer9.c90 else if (Usage & D3DUSAGE_DYNAMIC && Usage & D3DUSAGE_WRITEONLY) in NineBuffer9_ctor()
99 else if (Usage & D3DUSAGE_DYNAMIC) in NineBuffer9_ctor()
239 if (!(This->base.usage & D3DUSAGE_DYNAMIC) && This->base.pool != D3DPOOL_MANAGED) in NineBuffer9_Lock()
292 if (Flags & D3DLOCK_DONOTWAIT && !(This->base.usage & D3DUSAGE_DYNAMIC)) in NineBuffer9_Lock()
Dvolume9.c69 user_assert(!(pDesc->Usage & D3DUSAGE_DYNAMIC) || in NineVolume9_ctor()
125 pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) { in NineVolume9_ctor()
277 (This->desc.Usage & D3DUSAGE_DYNAMIC), D3DERR_INVALIDCALL); in NineVolume9_LockBox()
Dvolumetexture9.c96 if (Usage & D3DUSAGE_DYNAMIC) { in NineVolumeTexture9_ctor()
Dcubetexture9.c103 if (Usage & D3DUSAGE_DYNAMIC) { in NineCubeTexture9_ctor()
Dtexture9.c144 if (Usage & D3DUSAGE_DYNAMIC) { in NineTexture9_ctor()
Dsurface9.c153 pDesc->Pool == D3DPOOL_DEFAULT && pDesc->Usage & D3DUSAGE_DYNAMIC)) { in NineSurface9_ctor()
194 if (This->base.resource && (pDesc->Usage & D3DUSAGE_DYNAMIC)) in NineSurface9_ctor()
Dbasetexture9.c58 user_assert(!(Usage & D3DUSAGE_DYNAMIC) || in NineBaseTexture9_ctor()
Ddevice9.c1095 D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | D3DUSAGE_RENDERTARGET | in NineDevice9_CreateTexture()
1130 Usage &= D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | in NineDevice9_CreateVolumeTexture()
1163 Usage &= D3DUSAGE_AUTOGENMIPMAP | D3DUSAGE_DEPTHSTENCIL | D3DUSAGE_DYNAMIC | in NineDevice9_CreateCubeTexture()
1199 (D3DUSAGE_DONOTCLIP | D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | in NineDevice9_CreateVertexBuffer()
1239 (D3DUSAGE_DONOTCLIP | D3DUSAGE_DYNAMIC | D3DUSAGE_NONSECURE | in NineDevice9_CreateIndexBuffer()
/external/angle/src/libANGLE/renderer/d3d/d3d9/
DIndexBuffer9.cpp58 usageFlags |= D3DUSAGE_DYNAMIC; in initialize()
DVertexBuffer9.cpp47 flags |= D3DUSAGE_DYNAMIC; in initialize()
DRenderer9.cpp2432 if (!(usage & D3DUSAGE_DYNAMIC)) in getBufferPool()
/external/mesa3d/include/D3D9/
Dd3d9types.h250 #define D3DUSAGE_DYNAMIC 0x00000200 macro