Searched refs:D3DWindowBuffer_create (Results 1 – 1 of 1) sorted by relevance
93 D3DWindowBuffer_create(struct NineSwapChain9 *This, in D3DWindowBuffer_create() function403 This->present_handles[i] = D3DWindowBuffer_create(This, resource, depth, false); in NineSwapChain9_Resize()611 *present_handle = D3DWindowBuffer_create(This, *resource, 24, true); in create_present_buffer()