Searched refs:DBG_FS (Results 1 – 4 of 4) sorted by relevance
75 #define DBG_ALL_SHADERS (DBG_FS - 1)76 #define DBG_FS (1 << 6) /* fetch shader */ macro
736 rscreen->b.debug_flags |= DBG_ALL_SHADERS | DBG_FS; in r600_screen_create()
691 { "fs", DBG_FS, "Print fetch shaders" },
2741 if (rctx->screen->b.debug_flags & DBG_FS) { in r600_create_vertex_fetch_shader()