Searched refs:DBG_NO_OPT (Results 1 – 4 of 4) sorted by relevance
101 #define DBG_NO_OPT (1 << 19) macro
49 { "noopt", DBG_NO_OPT, "Disable shader optimizations" },
221 compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); in r300_translate_vertex_shader()
440 compiler.Base.disable_optimizations = DBG_ON(r300, DBG_NO_OPT); in r300_translate_fragment_shader()