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Searched refs:DEBUG_OPTIMIZER (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/intel/dev/
Dgen_debug.h72 #define DEBUG_OPTIMIZER (1ull << 25) macro
Dgen_debug.c72 { "optimizer", DEBUG_OPTIMIZER },
/external/mesa3d/src/intel/compiler/
Dbrw_shader.cpp1240 if (!(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions()
1247 if (!(INTEL_DEBUG & DEBUG_OPTIMIZER)) in dump_instructions()
Dbrw_vec4.cpp2688 if ((INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ in run()
2701 if (INTEL_DEBUG & DEBUG_OPTIMIZER) { in run()
Dbrw_fs.cpp7607 if ((INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ in optimize()
7621 if (INTEL_DEBUG & DEBUG_OPTIMIZER) { in optimize()