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Searched refs:DEBUG_SHADER_TIME (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/intel/dev/
Dgen_debug.h68 #define DEBUG_SHADER_TIME (1ull << 21) macro
97 #define DEBUG_DISK_CACHE_DISABLE_MASK DEBUG_SHADER_TIME
Dgen_debug.c68 { "shader_time", DEBUG_SHADER_TIME },
/external/mesa3d/src/intel/compiler/
Dbrw_vec4_vs_visitor.cpp51 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_urb_write_opcode()
Dbrw_vec4_tes.cpp108 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_urb_write_opcode()
Dbrw_vec4_tcs.cpp146 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_thread_end()
Dbrw_vec4_gs_visitor.cpp223 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in emit_thread_end()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_binding_tables.c69 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_upload_binding_table()
Dbrw_gs.c85 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_codegen_gs_prog()
Dbrw_cs.c118 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_codegen_cs_prog()
Dbrw_tes.c64 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_codegen_tes_prog()
Dbrw_tcs.c101 if (((INTEL_DEBUG & DEBUG_SHADER_TIME) && tep)) in brw_codegen_tcs_prog()
Dbrw_vs.c180 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_vs_prog()
Dbrw_wm.c113 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_codegen_wm_prog()
Dbrw_context.c1145 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brwCreateContext()
1201 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in intelDestroyContext()
Dbrw_program.c878 if (INTEL_DEBUG & DEBUG_SHADER_TIME) { in brw_assign_common_binding_table_offsets()
Dintel_screen.c2576 if ((INTEL_DEBUG & DEBUG_SHADER_TIME) && devinfo->gen < 7) { in intelInitScreen2()
2579 intel_debug &= ~DEBUG_SHADER_TIME; in intelInitScreen2()
Dintel_batchbuffer.c591 if (INTEL_DEBUG & DEBUG_SHADER_TIME) in brw_new_batch()
DgenX_state_upload.c4276 if (INTEL_DEBUG & DEBUG_SHADER_TIME) {