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Searched refs:DEFAULT_SOFTWARE_DEPTH_BITS (Results 1 – 5 of 5) sorted by relevance

/external/mesa3d/src/mesa/swrast/
Dswrast.h48 #ifndef DEFAULT_SOFTWARE_DEPTH_BITS
49 #define DEFAULT_SOFTWARE_DEPTH_BITS 16 macro
52 #if DEFAULT_SOFTWARE_DEPTH_BITS <= 16
/external/mesa3d/src/mesa/drivers/osmesa/
Dosmesa.c234 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_line_function()
350 ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS) { in osmesa_choose_triangle_function()
642 return OSMesaCreateContextExt(format, DEFAULT_SOFTWARE_DEPTH_BITS, in OSMesaCreateContext()
/external/mesa3d/src/mesa/drivers/x11/
Dxm_line.c470 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS in get_line_func()
Dxm_tri.c1034 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS in get_triangle_func()
1061 && ctx->Visual.depthBits == DEFAULT_SOFTWARE_DEPTH_BITS in get_triangle_func()
Dfakeglx.c346 zBits = DEFAULT_SOFTWARE_DEPTH_BITS; in default_depth_bits()