Home
last modified time | relevance | path

Searched refs:DEF_SIMPLE_GPU_GM (Results 1 – 8 of 8) sorted by relevance

/external/skia/gm/
Dgpu_blur_utils.cpp333 DEF_SIMPLE_GPU_GM(gpu_blur_utils, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, false); }
335 DEF_SIMPLE_GPU_GM(gpu_blur_utils_ref, ctx, sdc, canvas, 765, 955) { run(ctx, sdc, false, true); }
337 DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_rect, ctx, sdc, canvas, 485, 730) {
341 DEF_SIMPLE_GPU_GM(gpu_blur_utils_subset_ref, ctx, sdc, canvas, 485, 730) {
403 DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur, ctx, sdc, canvas, 350, 1030) {
409 DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset, ctx, sdc, canvas, 350, 1030) {
416 DEF_SIMPLE_GPU_GM(very_large_sigma_gpu_blur_subset_transparent_border,
Dswizzle.cpp22 DEF_SIMPLE_GPU_GM(swizzle, ctx, rtCtx, canvas, 512, 512) {
Ddsl_processor_test.cpp62 DEF_SIMPLE_GPU_GM(simple_dsl_test, ctx, rtCtx, canvas, 100, 100) {
Dclear_swizzle.cpp18 DEF_SIMPLE_GPU_GM(clear_swizzle, ctx, rtCtx, canvas, 6*kSize, 2*kSize) {
Dsample_matrix_constant.cpp57 DEF_SIMPLE_GPU_GM(sample_matrix_constant, ctx, rtCtx, canvas, 1024, 256) {
Dfp_sample_chaining.cpp181 DEF_SIMPLE_GPU_GM(fp_sample_chaining, ctx, rtCtx, canvas, 306, 232) {
Dgm.h63 #define DEF_SIMPLE_GPU_GM(NAME, GR_CONTEXT, RENDER_TARGET_CONTEXT, CANVAS, W, H) \ macro
Dimage.cpp306 DEF_SIMPLE_GPU_GM(new_texture_image, context, rtc, canvas, 280, 60) {