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Searched refs:DEPTH_NEVER (Results 1 – 5 of 5) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/rasterization/
DvktRasterizationFragShaderSideEffectsTests.cpp69 DEPTH_NEVER, enumerator
116 …return (caseType == CaseType::DEPTH_BOUNDS || caseType == CaseType::DEPTH_NEVER || caseType == Cas… in needsDepthStencilAttachment()
245 case CaseType::DEPTH_NEVER: in initPrograms()
516 …const auto depthCompareOp = ((m_params.caseType == CaseType::DEPTH_NEVER) ? vk::VK_COMPARE_OP_NE… in iterate()
725 …TestParams params(CaseType::DEPTH_NEVER, kDefaultClearColor, kDefaultDrawColor, colorAtEnd, kDefau… in createFragSideEffectsTests()
/external/swiftshader/src/Renderer/
DContext.hpp121 DEPTH_NEVER, enumerator
/external/swiftshader/src/OpenGL/libGLES_CM/
Dutilities.cpp529 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()
/external/swiftshader/src/Shader/
DPixelRoutine.cpp429 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in depthTest()
450 case DEPTH_NEVER: in depthTest()
508 case DEPTH_NEVER: in depthTest()
700 …if(state.depthCompareMode != DEPTH_NEVER || (state.depthCompareMode != DEPTH_ALWAYS && !state.dept… in writeDepth()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp2023 case GL_NEVER: return sw::DEPTH_NEVER; in ConvertDepthComparison()