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Searched refs:DE_STATIC_ASSERT (Results 1 – 25 of 161) sorted by relevance

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/external/deqp/framework/opengl/wrapper/
DglwDefs.cpp34 DE_STATIC_ASSERT(sizeof(GLbyte) == 1);
35 DE_STATIC_ASSERT(sizeof(GLubyte) == 1);
36 DE_STATIC_ASSERT(sizeof(GLshort) == 2);
37 DE_STATIC_ASSERT(sizeof(GLushort) == 2);
38 DE_STATIC_ASSERT(sizeof(GLint) == 4);
39 DE_STATIC_ASSERT(sizeof(GLuint) == 4);
40 DE_STATIC_ASSERT(sizeof(GLint64) == 8);
41 DE_STATIC_ASSERT(sizeof(GLuint64) == 8);
43 DE_STATIC_ASSERT(sizeof(GLhalf) == 2);
44 DE_STATIC_ASSERT(sizeof(GLfloat) == 4);
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/external/deqp/framework/delibs/debase/
DdeDefs.c28 DE_STATIC_ASSERT(sizeof(deUint8) == 1);
29 DE_STATIC_ASSERT(sizeof(deUint16) == 2);
30 DE_STATIC_ASSERT(sizeof(deUint32) == 4);
31 DE_STATIC_ASSERT(sizeof(deUint64) == 8);
32 DE_STATIC_ASSERT(sizeof(deInt8) == 1);
33 DE_STATIC_ASSERT(sizeof(deInt16) == 2);
34 DE_STATIC_ASSERT(sizeof(deInt32) == 4);
35 DE_STATIC_ASSERT(sizeof(deInt64) == 8);
36 DE_STATIC_ASSERT(sizeof(deUintptr) == sizeof(void*));
37 DE_STATIC_ASSERT(sizeof(deIntptr) == sizeof(void*));
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DdeInt32.c149 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_rcpLUT) == (1<<RCP_LUT_BITS)); in deRcp32()
/external/deqp/modules/glshared/
DglsShaderConstExprTests.cpp88 DE_STATIC_ASSERT(glu::TYPE_FLOAT+1 == glu::TYPE_FLOAT_VEC2); in createTests()
89 DE_STATIC_ASSERT(glu::TYPE_FLOAT+2 == glu::TYPE_FLOAT_VEC3); in createTests()
90 DE_STATIC_ASSERT(glu::TYPE_FLOAT+3 == glu::TYPE_FLOAT_VEC4); in createTests()
92 DE_STATIC_ASSERT(glu::TYPE_INT+1 == glu::TYPE_INT_VEC2); in createTests()
93 DE_STATIC_ASSERT(glu::TYPE_INT+2 == glu::TYPE_INT_VEC3); in createTests()
94 DE_STATIC_ASSERT(glu::TYPE_INT+3 == glu::TYPE_INT_VEC4); in createTests()
96 DE_STATIC_ASSERT(glu::TYPE_UINT+1 == glu::TYPE_UINT_VEC2); in createTests()
97 DE_STATIC_ASSERT(glu::TYPE_UINT+2 == glu::TYPE_UINT_VEC3); in createTests()
98 DE_STATIC_ASSERT(glu::TYPE_UINT+3 == glu::TYPE_UINT_VEC4); in createTests()
100 DE_STATIC_ASSERT(glu::TYPE_BOOL+1 == glu::TYPE_BOOL_VEC2); in createTests()
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DglsFragmentOpUtil.cpp188 DE_STATIC_ASSERT(sizeof(tcu::Vec4) == sizeof(float)*4); in render()
189 DE_STATIC_ASSERT(sizeof(quad.color) == sizeof(float)*4*4); in render()
190 DE_STATIC_ASSERT(sizeof(quad.color1) == sizeof(float)*4*4); in render()
259 DE_STATIC_ASSERT(MAX_FRAGMENT_BUFFER_SIZE == DE_LENGTH_OF_ARRAY(m_fragmentBuffer)); in render()
/external/deqp/framework/egl/wrapper/
DeglwDefs.cpp34 DE_STATIC_ASSERT(sizeof(EGLint) == 4);
35 DE_STATIC_ASSERT(sizeof(EGLBoolean) == 4);
36 DE_STATIC_ASSERT(sizeof(EGLAttrib) == sizeof(void*));
37 DE_STATIC_ASSERT(sizeof(EGLTime) == 8);
/external/deqp/external/vulkancts/framework/vulkan/
DvkDefs.cpp29 DE_STATIC_ASSERT(sizeof(vk::VkImageType) == sizeof(deUint32));
30 DE_STATIC_ASSERT(sizeof(vk::VkResult) == sizeof(deUint32));
31 DE_STATIC_ASSERT(sizeof(vk::VkDevice) == sizeof(void*));
32 DE_STATIC_ASSERT(sizeof(vk::VkBuffer) == sizeof(deUint64));
/external/angle/src/tests/deqp_support/
DglcShaderConstExprTests_override.cpp344 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2); in init()
345 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3); in init()
346 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4); in init()
348 DE_STATIC_ASSERT(glu::TYPE_INT + 1 == glu::TYPE_INT_VEC2); in init()
349 DE_STATIC_ASSERT(glu::TYPE_INT + 2 == glu::TYPE_INT_VEC3); in init()
350 DE_STATIC_ASSERT(glu::TYPE_INT + 3 == glu::TYPE_INT_VEC4); in init()
352 DE_STATIC_ASSERT(glu::TYPE_UINT + 1 == glu::TYPE_UINT_VEC2); in init()
353 DE_STATIC_ASSERT(glu::TYPE_UINT + 2 == glu::TYPE_UINT_VEC3); in init()
354 DE_STATIC_ASSERT(glu::TYPE_UINT + 3 == glu::TYPE_UINT_VEC4); in init()
356 DE_STATIC_ASSERT(glu::TYPE_BOOL + 1 == glu::TYPE_BOOL_VEC2); in init()
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/external/deqp/external/openglcts/modules/common/
DglcShaderConstExprTests.cpp327 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 1 == glu::TYPE_FLOAT_VEC2); in init()
328 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 2 == glu::TYPE_FLOAT_VEC3); in init()
329 DE_STATIC_ASSERT(glu::TYPE_FLOAT + 3 == glu::TYPE_FLOAT_VEC4); in init()
331 DE_STATIC_ASSERT(glu::TYPE_INT + 1 == glu::TYPE_INT_VEC2); in init()
332 DE_STATIC_ASSERT(glu::TYPE_INT + 2 == glu::TYPE_INT_VEC3); in init()
333 DE_STATIC_ASSERT(glu::TYPE_INT + 3 == glu::TYPE_INT_VEC4); in init()
335 DE_STATIC_ASSERT(glu::TYPE_UINT + 1 == glu::TYPE_UINT_VEC2); in init()
336 DE_STATIC_ASSERT(glu::TYPE_UINT + 2 == glu::TYPE_UINT_VEC3); in init()
337 DE_STATIC_ASSERT(glu::TYPE_UINT + 3 == glu::TYPE_UINT_VEC4); in init()
339 DE_STATIC_ASSERT(glu::TYPE_BOOL + 1 == glu::TYPE_BOOL_VEC2); in init()
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/external/deqp/external/glslang/
Dosinclude.cpp33 DE_STATIC_ASSERT(sizeof(deThreadLocal) == sizeof(OS_TLSIndex));
34 DE_STATIC_ASSERT(sizeof(deThread) == sizeof(void*));
82 DE_STATIC_ASSERT(sizeof(void*) >= sizeof(deThread));
/external/deqp/framework/randomshaders/
DrsgVariableValue.hpp57 DE_STATIC_ASSERT(sizeof(Scalar) == sizeof(deUint32));
101 float asFloat (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->floatVal; } in asFloat()
102 int asInt (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->intVal; } in asInt()
103 bool asBool (void) const { DE_STATIC_ASSERT(Stride == 1); return m_value->boolVal; } in asBool()
104 Scalar asScalar (void) const { DE_STATIC_ASSERT(Stride == 1); return *m_value; } in asScalar()
134 float& asFloat (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->floatVal; } in asFloat()
135 int& asInt (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->intVal; } in asInt()
136 bool& asBool (void) { DE_STATIC_ASSERT(Stride == 1); return this->m_value->boolVal; } in asBool()
137 Scalar& asScalar (void) { DE_STATIC_ASSERT(Stride == 1); return *this->m_value; } in asScalar()
163 DE_STATIC_ASSERT(SrcStride == Stride || SrcStride == 1); in operator =()
/external/deqp/framework/common/
DtcuVector.hpp57 DE_STATIC_ASSERT(Size == 2); in VecAccess()
66 DE_STATIC_ASSERT(Size == 3); in VecAccess()
76 DE_STATIC_ASSERT(Size == 4); in VecAccess()
118 T y (void) const { DE_STATIC_ASSERT(Size >= 2); return m_data[1]; } in y()
119 T z (void) const { DE_STATIC_ASSERT(Size >= 3); return m_data[2]; } in z()
120 T w (void) const { DE_STATIC_ASSERT(Size >= 4); return m_data[3]; } in w()
124 T& y (void) { DE_STATIC_ASSERT(Size >= 2); return m_data[1]; } in y()
125 T& z (void) { DE_STATIC_ASSERT(Size >= 3); return m_data[2]; } in z()
126 T& w (void) { DE_STATIC_ASSERT(Size >= 4); return m_data[3]; } in w()
190 DE_STATIC_ASSERT(Size == 2); in Vector()
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/external/deqp/framework/opengl/
DgluShaderUtil.cpp88 DE_STATIC_ASSERT(GLSL_VERSION_LAST == 15); in glslVersionIsES()
163 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); in getShaderTypeName()
184 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); in getPrecisionName()
325 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == TYPE_LAST); in getDataTypeName()
459 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_sizes) == TYPE_LAST); in getDataTypeScalarSize()
593 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_scalarTypes) == TYPE_LAST); in getDataTypeScalarType()
727 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_floatTypes) == TYPE_LAST); in getDataTypeFloat16Scalars()
861 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_floatTypes) == TYPE_LAST); in getDataTypeFloatScalars()
995 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_doubleTypes) == TYPE_LAST); in getDataTypeDoubleScalars()
DgluShaderUtil.hpp394 DE_STATIC_ASSERT(TYPE_FLOAT_VEC4 == TYPE_FLOAT + 3);
395 DE_STATIC_ASSERT(TYPE_INT_VEC4 == TYPE_INT + 3);
396 DE_STATIC_ASSERT(TYPE_UINT_VEC4 == TYPE_UINT + 3);
397 DE_STATIC_ASSERT(TYPE_BOOL_VEC4 == TYPE_BOOL + 3);
398 DE_STATIC_ASSERT(TYPE_DOUBLE_VEC4 == TYPE_DOUBLE + 3);
/external/deqp/framework/delibs/dethread/win32/
DdeMutexWin32.c45 DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(CRITICAL_SECTION*));
88 DE_STATIC_ASSERT(sizeof(deMutex) >= sizeof(HANDLE));
DdeThreadLocalWin32.c32 DE_STATIC_ASSERT(sizeof(deThreadLocal) >= sizeof(DWORD));
DdeSemaphoreWin32.c34 DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(HANDLE));
/external/deqp/framework/platform/android/
DtcuAndroidPlatform.cpp39 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeDisplayType) == sizeof(void*));
40 DE_STATIC_ASSERT(sizeof(eglw::EGLNativePixmapType) == sizeof(struct egl_native_pixmap_t*));
41 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeWindowType) == sizeof(ANativeWindow*));
218 DE_STATIC_ASSERT(sizeof(vk::pt::AndroidNativeWindowPtr) == sizeof(ANativeWindow*));
/external/deqp/framework/delibs/dethread/
DdeAtomic.c28 DE_STATIC_ASSERT(sizeof(long) == sizeof(deInt32));
DdeSingleton.c28 DE_STATIC_ASSERT(sizeof(deSingletonState) == sizeof(deUint32));
/external/deqp/framework/platform/lnx/X11/
DtcuLnxX11EglDisplayFactory.cpp45 DE_STATIC_ASSERT(sizeof(EGLNativeDisplayType) <= sizeof(eglw::EGLNativeDisplayType));
46 DE_STATIC_ASSERT(sizeof(EGLNativePixmapType) <= sizeof(eglw::EGLNativePixmapType));
47 DE_STATIC_ASSERT(sizeof(EGLNativeWindowType) <= sizeof(eglw::EGLNativeWindowType));
/external/deqp/framework/platform/win32/
DtcuWin32EGLNativeDisplayFactory.cpp37 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeDisplayType) == sizeof(HDC));
38 DE_STATIC_ASSERT(sizeof(eglw::EGLNativePixmapType) == sizeof(HBITMAP));
39 DE_STATIC_ASSERT(sizeof(eglw::EGLNativeWindowType) == sizeof(HWND));
DtcuWin32VulkanPlatform.cpp46 DE_STATIC_ASSERT(sizeof(vk::pt::Win32InstanceHandle) == sizeof(HINSTANCE));
47 DE_STATIC_ASSERT(sizeof(vk::pt::Win32WindowHandle) == sizeof(HWND));
/external/deqp/framework/delibs/dethread/unix/
DdeThreadLocalUnix.c34 DE_STATIC_ASSERT(sizeof(pthread_key_t) <= sizeof(deThreadLocal));
DdeSemaphoreUnix.c32 DE_STATIC_ASSERT(sizeof(deSemaphore) >= sizeof(sem_t*));

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