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Searched refs:DIRTY_BIT_BASE_LEVEL (Results 1 – 5 of 5) sorted by relevance

/external/angle/src/libANGLE/
DTexture.cpp1009 signalDirtyState(DIRTY_BIT_BASE_LEVEL); in setBaseLevel()
1555 mDirtyBits.set(DIRTY_BIT_BASE_LEVEL); in setStorage()
1651 mDirtyBits.set(DIRTY_BIT_BASE_LEVEL); in setStorageExternalMemory()
DTexture.h591 DIRTY_BIT_BASE_LEVEL, enumerator
/external/angle/src/libANGLE/renderer/gl/
DTextureGL.cpp1441 if (dirtyBits[gl::Texture::DIRTY_BIT_BASE_LEVEL] || dirtyBits[gl::Texture::DIRTY_BIT_MAX_LEVEL]) in syncState()
1574 case gl::Texture::DIRTY_BIT_BASE_LEVEL: in syncState()
1630 mLocalDirtyBits.set(gl::Texture::DIRTY_BIT_BASE_LEVEL); in setBaseLevel()
/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp2498 bool baseLevelChanged = dirtyBits.test(gl::Texture::DIRTY_BIT_BASE_LEVEL); in syncState()
2558 localBits.reset(gl::Texture::DIRTY_BIT_BASE_LEVEL); in syncState()
/external/angle/src/libANGLE/renderer/metal/
DTextureMtl.mm1311 case gl::Texture::DIRTY_BIT_BASE_LEVEL: