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Searched refs:DIRTY_BIT_CLEAR_DEPTH (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1750 mLocalDirtyBits.set(gl::State::DIRTY_BIT_CLEAR_DEPTH); in setClearDepth()
1951 case gl::State::DIRTY_BIT_CLEAR_DEPTH: in syncState()
2692 mLocalDirtyBits.set(gl::State::DIRTY_BIT_CLEAR_DEPTH); in syncFromNativeContext()
/external/angle/src/libANGLE/
DState.h651 DIRTY_BIT_CLEAR_DEPTH, enumerator
DState.cpp710 mDirtyBits.set(DIRTY_BIT_CLEAR_DEPTH); in setDepthClearValue()
DContext.cpp566 mClearDirtyBits.set(State::DIRTY_BIT_CLEAR_DEPTH); in initializeDefaultResources()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp565 mPipelineDirtyBitsMask.reset(gl::State::DIRTY_BIT_CLEAR_DEPTH);
3640 case gl::State::DIRTY_BIT_CLEAR_DEPTH: in syncState()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm975 case gl::State::DIRTY_BIT_CLEAR_DEPTH: