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Searched refs:DIRTY_BIT_PROGRAM_UNIFORMS (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp744 mComputeDirtyBitsMask.set(DIRTY_BIT_PROGRAM_UNIFORMS); in StateManager11()
897 mInternalDirtyBits.set(DIRTY_BIT_PROGRAM_UNIFORMS); in updateStateForCompute()
915 case DIRTY_BIT_PROGRAM_UNIFORMS: in updateStateForCompute()
1618 mInternalDirtyBits.set(DIRTY_BIT_PROGRAM_UNIFORMS); in invalidateProgramUniforms()
2193 mInternalDirtyBits.set(DIRTY_BIT_PROGRAM_UNIFORMS); in updateState()
2301 case DIRTY_BIT_PROGRAM_UNIFORMS: in updateState()
DStateManager11.h446 DIRTY_BIT_PROGRAM_UNIFORMS, enumerator