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Searched refs:DIRTY_BIT_STENCIL_FUNCS_BACK (Results 1 – 8 of 8) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d9/
DStateManager9.cpp58 mDepthStencilStateDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK); in StateManager9()
273 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK); in syncState()
280 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK: in syncState()
281 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK); in syncState()
386 case DIRTY_BIT_STENCIL_FUNCS_BACK: in setBlendDepthRasterStates()
DStateManager9.h142 DIRTY_BIT_STENCIL_FUNCS_BACK, enumerator
/external/angle/src/libANGLE/renderer/gl/
DStateManagerGL.cpp1569 mLocalDirtyBits.set(gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK); in setStencilBackFuncs()
1891 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK: in syncState()
3016 mLocalDirtyBits.set(gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK); in syncStencilFromNativeContext()
/external/angle/src/libANGLE/
DState.h637 DIRTY_BIT_STENCIL_FUNCS_BACK, enumerator
DState.cpp979 mDirtyBits.set(DIRTY_BIT_STENCIL_FUNCS_BACK); in setStencilBackParams()
/external/angle/src/libANGLE/renderer/metal/
DContextMtl.mm928 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK:
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp1035 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK: in syncState()
/external/angle/src/libANGLE/renderer/vulkan/
DContextVk.cpp3581 case gl::State::DIRTY_BIT_STENCIL_FUNCS_BACK: in syncState()