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Searched refs:DRAW_COUNT (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DRenderer.hpp422 DRAW_COUNT = 16, // Number of draw calls buffered (must be power of 2) enumerator
423 DRAW_COUNT_BITS = DRAW_COUNT - 1,
425 DrawCall *drawCall[DRAW_COUNT];
426 DrawCall *drawList[DRAW_COUNT];
DRenderer.cpp186 for(int draw = 0; draw < DRAW_COUNT; draw++) in Renderer()
226 for(int draw = 0; draw < DRAW_COUNT; draw++) in ~Renderer()
326 for(int i = 0; i < DRAW_COUNT; i++) in draw()
2664 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setPixelShaderConstantF()
2681 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setPixelShaderConstantI()
2698 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setPixelShaderConstantB()
2715 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setVertexShaderConstantF()
2732 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setVertexShaderConstantI()
2749 for(unsigned int i = 0; i < DRAW_COUNT; i++) in setVertexShaderConstantB()
/external/mesa3d/src/freedreno/.gitlab-ci/reference/
DdEQP-VK.draw.indirect_draw.indexed.indirect_draw_count.triangle_list.log1326 { DRAW_COUNT = 3 }