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Searched refs:DXGI_FORMAT_R32G32_FLOAT (Results 1 – 12 of 12) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
Dformatutils11.cpp76 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGIFormatSizeInfo()
326 VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
333 VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
355 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
361 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
383 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
393 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3()
664 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo()
716 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo()
742 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo()
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DInputLayoutCache.cpp285 inputElements[inputElementCount].Format = DXGI_FORMAT_R32G32_FLOAT; in createInputLayout()
Dtexture_format_table_autogen.cpp1993 DXGI_FORMAT_R32G32_FLOAT, in Get()
1994 DXGI_FORMAT_R32G32_FLOAT, in Get()
1996 DXGI_FORMAT_R32G32_FLOAT, in Get()
1998 DXGI_FORMAT_R32G32_FLOAT, in Get()
DSwapChain11.cpp723 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, in initPassThroughResources()
724 {"TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 8, D3D11_INPUT_PER_VERTEX_DATA, 0}, in initPassThroughResources()
DBlit11.cpp497 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0},
498 {"TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 8, D3D11_INPUT_PER_VERTEX_DATA, 0},
502 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0},
1799 ASSERT(mResolvedDepthStencil.getFormat() == DXGI_FORMAT_R32G32_FLOAT); in initResolveDepthStencil()
/external/angle/src/libANGLE/renderer/
Ddxgi_format_map_autogen.cpp185 case DXGI_FORMAT_R32G32_FLOAT: in GetComponentType()
434 case DXGI_FORMAT_R32G32_FLOAT: in GetFormat()
Ddxgi_support_table_autogen.cpp450 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_9_3()
1043 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_10_0()
1636 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_10_1()
2229 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_11_0()
2822 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_11_1()
/external/OpenCL-CTS/test_conformance/d3d10/
Dharness.cpp250 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, Texture…
/external/OpenCL-CTS/test_conformance/d3d11/
Dharness.cpp283 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, Texture…
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp187 return DXGI_FORMAT_R32G32_FLOAT; in attrib_type_to_format()
/external/deqp/external/vulkancts/modules/vulkan/synchronization/
DvktSynchronizationWin32KeyedMutexTests.cpp819 { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }, in DX11Operation()
/external/ImageMagick/coders/
Ddds.c129 DXGI_FORMAT_R32G32_FLOAT, enumerator