Searched refs:DXGI_FORMAT_R32G32_FLOAT (Results 1 – 12 of 12) sorted by relevance
/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | formatutils11.cpp | 76 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGIFormatSizeInfo() 326 VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 333 VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 355 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 361 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 383 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 393 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo_FL_9_3() 664 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo() 716 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo() 742 static constexpr VertexFormat info(VERTEX_CONVERT_CPU, DXGI_FORMAT_R32G32_FLOAT, in GetVertexFormatInfo() [all …]
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D | InputLayoutCache.cpp | 285 inputElements[inputElementCount].Format = DXGI_FORMAT_R32G32_FLOAT; in createInputLayout()
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D | texture_format_table_autogen.cpp | 1993 DXGI_FORMAT_R32G32_FLOAT, in Get() 1994 DXGI_FORMAT_R32G32_FLOAT, in Get() 1996 DXGI_FORMAT_R32G32_FLOAT, in Get() 1998 DXGI_FORMAT_R32G32_FLOAT, in Get()
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D | SwapChain11.cpp | 723 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, in initPassThroughResources() 724 {"TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 8, D3D11_INPUT_PER_VERTEX_DATA, 0}, in initPassThroughResources()
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D | Blit11.cpp | 497 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, 498 {"TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 8, D3D11_INPUT_PER_VERTEX_DATA, 0}, 502 {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D11_INPUT_PER_VERTEX_DATA, 0}, 1799 ASSERT(mResolvedDepthStencil.getFormat() == DXGI_FORMAT_R32G32_FLOAT); in initResolveDepthStencil()
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/external/angle/src/libANGLE/renderer/ |
D | dxgi_format_map_autogen.cpp | 185 case DXGI_FORMAT_R32G32_FLOAT: in GetComponentType() 434 case DXGI_FORMAT_R32G32_FLOAT: in GetFormat()
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D | dxgi_support_table_autogen.cpp | 450 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_9_3() 1043 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_10_0() 1636 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_10_1() 2229 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_11_0() 2822 case DXGI_FORMAT_R32G32_FLOAT: in GetDXGISupport_11_1()
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/external/OpenCL-CTS/test_conformance/d3d10/ |
D | harness.cpp | 250 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, Texture…
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/external/OpenCL-CTS/test_conformance/d3d11/ |
D | harness.cpp | 283 …ADD_TEXTURE_FORMAT( DXGI_FORMAT_R32G32_FLOAT , CL_RG , CL_FLOAT , 32, 2, Texture…
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 187 return DXGI_FORMAT_R32G32_FLOAT; in attrib_type_to_format()
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/external/deqp/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationWin32KeyedMutexTests.cpp | 819 { "TEXCOORD", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 12, D3D11_INPUT_PER_VERTEX_DATA, 0 }, in DX11Operation()
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/external/ImageMagick/coders/ |
D | dds.c | 129 DXGI_FORMAT_R32G32_FLOAT, enumerator
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