Searched refs:DeleteSamplers (Results 1 – 14 of 14) sorted by relevance
/external/skia/src/gpu/gl/ |
D | GrGLAssembleGLInterfaceAutogen.cpp | 422 GET_PROC(DeleteSamplers); in GrGLMakeAssembledGLInterface() 428 GET_PROC(DeleteSamplers); in GrGLMakeAssembledGLInterface()
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D | GrGLAssembleWebGLInterfaceAutogen.cpp | 240 GET_PROC(DeleteSamplers); in GrGLMakeAssembledWebGLInterface()
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D | GrGLAssembleGLESInterfaceAutogen.cpp | 419 GET_PROC(DeleteSamplers); in GrGLMakeAssembledGLESInterface()
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D | GrGLGpu.cpp | 239 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(1, &sampler)); in ~SamplerObjectCache() 295 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); in release()
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/external/skqp/src/gpu/gl/ |
D | GrGLAssembleInterface.cpp | 411 GET_PROC(DeleteSamplers); in GrGLMakeAssembledGLInterface() 856 GET_PROC(DeleteSamplers); in GrGLMakeAssembledGLESInterface()
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D | GrGLGpu.cpp | 236 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); in ~SamplerObjectCache() 281 GR_GL_CALL(fGpu->glInterface(), DeleteSamplers(kNumSamplers, fSamplers)); in release()
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/external/skia/tools/gpu/gl/interface/ |
D | interface.json5 | 609 "BindSampler", "DeleteSamplers", "GenSamplers",
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 1164 { "glDeleteSamplers", _O(DeleteSamplers) },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.h | 308 void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers);
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D | libGLESv3.cpp | 3118 void GL_APIENTRY DeleteSamplers(GLsizei count, const GLuint *samplers) in DeleteSamplers() function
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D | entry_points.cpp | 1417 return gl::DeleteSamplers(count, samplers); in glDeleteSamplers()
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D | libGLESv2.cpp | 6341 FUNCTION(DeleteSamplers), in es2GetProcAddress()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_3_0_autogen.cpp | 564 ANGLE_CAPTURE(DeleteSamplers, isCallValid, context, count, samplersPacked); in GL_DeleteSamplers()
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/external/angle/src/libGL/ |
D | entry_points_gl_3_autogen.cpp | 3313 ANGLE_CAPTURE(DeleteSamplers, isCallValid, context, count, samplersPacked); in GL_DeleteSamplers()
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