Searched refs:DepthClampFar (Results 1 – 12 of 12) sorted by relevance
126 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) { in tnl_clip_prepare()195 ctx->Transform.DepthClampFar) ); in run_vertex_stage()205 ctx->Transform.DepthClampFar) ); in run_vertex_stage()
147 ctx->Transform.DepthClampFar) ); in do_ndc_cliptest()157 ctx->Transform.DepthClampFar) ); in do_ndc_cliptest()
151 st->ctx->Transform.DepthClampFar); in st_update_fp()222 st->ctx->Transform.DepthClampFar); in st_update_vp()287 st->ctx->Transform.DepthClampFar); in st_update_common_program()
274 !ctx->Transform.DepthClampFar; in st_update_rasterizer()
798 !ctx->Transform.DepthClampFar; in draw_textured_quad()1294 if (ctx->Transform.DepthClampFar) in get_effective_raster_z()
78 GLboolean DepthClampFar; member343 attr->DepthClampFar = ctx->Transform.DepthClampFar; in _mesa_PushAttrib()636 TEST_AND_UPDATE(ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar, in pop_enable_group()637 enable->DepthClampNear && enable->DepthClampFar, in pop_enable_group()642 TEST_AND_UPDATE(ctx->Transform.DepthClampFar, enable->DepthClampFar, in pop_enable_group()1453 xform->DepthClampFar != ctx->Transform.DepthClampFar) { in _mesa_PopAttrib()1456 ctx->Transform.DepthClampFar); in _mesa_PopAttrib()1462 if (xform->DepthClampFar != ctx->Transform.DepthClampFar) in _mesa_PopAttrib()1464 ctx->Transform.DepthClampFar); in _mesa_PopAttrib()
1124 ctx->Transform.DepthClampFar == state) in _mesa_set_enable()1130 ctx->Transform.DepthClampFar = state; in _mesa_set_enable()1147 if (ctx->Transform.DepthClampFar == state) in _mesa_set_enable()1152 ctx->Transform.DepthClampFar = state; in _mesa_set_enable()1865 ctx->Transform.DepthClampFar; in _mesa_IsEnabled()1875 return ctx->Transform.DepthClampFar; in _mesa_IsEnabled()
417 if (!ctx->Transform.DepthClampFar) { in _mesa_RasterPos()449 ctx->Transform.DepthClampFar) { in _mesa_RasterPos()460 if (ctx->Transform.DepthClampFar) { in _mesa_RasterPos()
1304 GLboolean DepthClampFar; /**< GL_AMD_depth_clamp_separate */ member
740 v->value_bool = ctx->Transform.DepthClampNear || ctx->Transform.DepthClampFar; in find_custom_value()
1333 ctx->Transform.DepthClampFar); in genX()1428 ctx->Transform.DepthClampFar); in genX()2270 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) {2276 } else if (ctx->Transform.DepthClampFar) {4616 ctx->Transform.DepthClampFar))4624 if (!ctx->Transform.DepthClampFar)
1222 if (ctx->Transform.DepthClampNear && ctx->Transform.DepthClampFar) in _swrast_write_rgba_span()