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Searched refs:DepthFunc (Results 1 – 22 of 22) sorted by relevance

/external/mesa3d/src/mesa/main/
Ddepth.c89 if (ctx->Driver.DepthFunc) in depth_func()
90 ctx->Driver.DepthFunc(ctx, func); in depth_func()
Ddd.h623 void (*DepthFunc)(struct gl_context *ctx, GLenum func); member
/external/mesa3d/src/mesa/drivers/common/
Ddriverfuncs.c137 driver->DepthFunc = NULL; in _mesa_init_driver_functions()
244 ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); in _mesa_init_driver_state()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DPixelTransfer11.cpp76 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
DRenderStateCache.cpp240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
DBlit11.cpp660 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in initResources()
/external/angle/src/tests/gles1_conformance_tests/
DCovglTests.cpp330 TEST_P(GLES1CovglTest, DepthFunc) in TEST_P() argument
/external/mesa3d/src/mesa/drivers/dri/nouveau/
Dnouveau_state.c519 ctx->Driver.DepthFunc = nouveau_depth_func; in nouveau_state_init()
/external/skia/src/gpu/d3d/
DGrD3DPipelineStateBuilder.cpp460 dsDesc->DepthFunc = D3D12_COMPARISON_FUNC_NEVER; in fill_in_depth_stencil_state()
/external/swiftshader/src/OpenGL/libGLES_CM/
Dmain.cpp193 void GL_APIENTRY DepthFunc(GLenum func);
735 return es1::DepthFunc(func); in glDepthFunc()
1458 this->glDepthFunc = es1::DepthFunc; in LibGLES_CMexports()
DlibGLES_CM.cpp1113 void GL_APIENTRY DepthFunc(GLenum func) in DepthFunc() function
/external/mesa3d/src/mesa/drivers/dri/i915/
Di830_state.c1121 functions->DepthFunc = i830DepthFunc; in i830InitStateFuncs()
Di915_state.c1063 functions->DepthFunc = i915DepthFunc; in i915InitStateFunctions()
/external/mesa3d/src/mapi/glapi/tests/
Dcheck_table.cpp809 { "glDepthFunc", _O(DepthFunc) },
/external/swiftshader/src/OpenGL/libGLESv2/
Dentry_points.cpp237 return gl::DepthFunc(func); in glDepthFunc()
1582 this->glDepthFunc = gl::DepthFunc; in LibGLESv2exports()
Dentry_points.h63 void GL_APIENTRY DepthFunc(GLenum func);
DlibGLESv2.cpp1322 void GL_APIENTRY DepthFunc(GLenum func) in DepthFunc() function
6348 FUNCTION(DepthFunc), in es2GetProcAddress()
/external/rust/crates/libc/src/
Dpsp.rs843 pub enum DepthFunc {
3509 pub fn sceGuDepthFunc(function: DepthFunc); in sceGuDepthFunc() argument
/external/mesa3d/src/mesa/drivers/dri/radeon/
Dradeon_state.c2123 ctx->Driver.DepthFunc = radeonDepthFunc; in radeonInitStateFuncs()
/external/mesa3d/src/mesa/drivers/dri/r200/
Dr200_state.c2370 functions->DepthFunc = r200DepthFunc; in r200InitStateFuncs()
/external/angle/src/libGLESv2/
Dentry_points_gles_2_0_autogen.cpp930 ANGLE_CAPTURE(DepthFunc, isCallValid, context, func); in GL_DepthFunc()
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp1189 ANGLE_CAPTURE(DepthFunc, isCallValid, context, func); in GL_DepthFunc()