/external/mesa3d/src/mesa/main/ |
D | depth.c | 89 if (ctx->Driver.DepthFunc) in depth_func() 90 ctx->Driver.DepthFunc(ctx, func); in depth_func()
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D | dd.h | 623 void (*DepthFunc)(struct gl_context *ctx, GLenum func); member
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/external/mesa3d/src/mesa/drivers/common/ |
D | driverfuncs.c | 137 driver->DepthFunc = NULL; in _mesa_init_driver_functions() 244 ctx->Driver.DepthFunc(ctx, ctx->Depth.Func); in _mesa_init_driver_state()
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/external/angle/src/libANGLE/renderer/d3d/d3d11/ |
D | PixelTransfer11.cpp | 76 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in loadResources()
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D | RenderStateCache.cpp | 240 dsDesc.DepthFunc = ConvertComparison(glState.depthFunc); in getDepthStencilState()
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D | Blit11.cpp | 660 depthStencilDesc.DepthFunc = D3D11_COMPARISON_ALWAYS; in initResources()
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/external/angle/src/tests/gles1_conformance_tests/ |
D | CovglTests.cpp | 330 TEST_P(GLES1CovglTest, DepthFunc) in TEST_P() argument
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
D | nouveau_state.c | 519 ctx->Driver.DepthFunc = nouveau_depth_func; in nouveau_state_init()
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/external/skia/src/gpu/d3d/ |
D | GrD3DPipelineStateBuilder.cpp | 460 dsDesc->DepthFunc = D3D12_COMPARISON_FUNC_NEVER; in fill_in_depth_stencil_state()
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | main.cpp | 193 void GL_APIENTRY DepthFunc(GLenum func); 735 return es1::DepthFunc(func); in glDepthFunc() 1458 this->glDepthFunc = es1::DepthFunc; in LibGLES_CMexports()
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D | libGLES_CM.cpp | 1113 void GL_APIENTRY DepthFunc(GLenum func) in DepthFunc() function
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
D | i830_state.c | 1121 functions->DepthFunc = i830DepthFunc; in i830InitStateFuncs()
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D | i915_state.c | 1063 functions->DepthFunc = i915DepthFunc; in i915InitStateFunctions()
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/external/mesa3d/src/mapi/glapi/tests/ |
D | check_table.cpp | 809 { "glDepthFunc", _O(DepthFunc) },
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | entry_points.cpp | 237 return gl::DepthFunc(func); in glDepthFunc() 1582 this->glDepthFunc = gl::DepthFunc; in LibGLESv2exports()
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D | entry_points.h | 63 void GL_APIENTRY DepthFunc(GLenum func);
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D | libGLESv2.cpp | 1322 void GL_APIENTRY DepthFunc(GLenum func) in DepthFunc() function 6348 FUNCTION(DepthFunc), in es2GetProcAddress()
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/external/rust/crates/libc/src/ |
D | psp.rs | 843 pub enum DepthFunc { 3509 pub fn sceGuDepthFunc(function: DepthFunc); in sceGuDepthFunc() argument
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
D | radeon_state.c | 2123 ctx->Driver.DepthFunc = radeonDepthFunc; in radeonInitStateFuncs()
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/external/mesa3d/src/mesa/drivers/dri/r200/ |
D | r200_state.c | 2370 functions->DepthFunc = r200DepthFunc; in r200InitStateFuncs()
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/external/angle/src/libGLESv2/ |
D | entry_points_gles_2_0_autogen.cpp | 930 ANGLE_CAPTURE(DepthFunc, isCallValid, context, func); in GL_DepthFunc()
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/external/angle/src/libGL/ |
D | entry_points_gl_1_autogen.cpp | 1189 ANGLE_CAPTURE(DepthFunc, isCallValid, context, func); in GL_DepthFunc()
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