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Searched refs:Dest64 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceInstMIPS32.cpp291 auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest); in InstMIPS32Mov() local
294 assert(Dest64 == nullptr || Src64 == nullptr); in InstMIPS32Mov()
302 if (Dest64 != nullptr) { in InstMIPS32Mov()
304 this->Dest = Dest64->getLo(); in InstMIPS32Mov()
305 DestHi = Dest64->getHi(); in InstMIPS32Mov()
DIceTargetLoweringARM32.h394 if (auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest)) { variable
395 Context.insert<InstFakeDef>(Dest64->getLo(), Dest);
396 Context.insert<InstFakeDef>(Dest64->getHi(), Dest);
DIceInstARM32.cpp1537 auto *Dest64 = llvm::dyn_cast<Variable64On32>(Dest); in InstARM32Mov() local
1540 assert(Dest64 == nullptr || Src64 == nullptr); in InstARM32Mov()
1542 if (Dest64 != nullptr) { in InstARM32Mov()
1544 this->Dest = Dest64->getLo(); in InstARM32Mov()
1545 DestHi = Dest64->getHi(); in InstARM32Mov()