Searched refs:DirtyBindingBits (Results 1 – 3 of 3) sorted by relevance
170 using DirtyBindingBits = angle::BitSet<DIRTY_BINDING_MAX>; variable172 using DirtyBindingBitsArray = std::array<DirtyBindingBits, gl::MAX_VERTEX_ATTRIB_BINDINGS>;
104 const gl::VertexArray::DirtyBindingBits &dirtyBindingBits);
870 const gl::VertexArray::DirtyBindingBits &dirtyBindingBits) in syncDirtyBinding()