Searched refs:DirtyBindingBitsArray (Results 1 – 14 of 14) sorted by relevance
29 gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;42 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()51 memset(bindingBits, 0, sizeof(gl::VertexArray::DirtyBindingBitsArray)); in syncState()
22 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()26 memset(bindingBits, 0, sizeof(gl::VertexArray::DirtyBindingBitsArray)); in syncState()
26 gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;
41 gl::VertexArray::DirtyBindingBitsArray *bindingBits);55 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()
33 gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;
70 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()
172 using DirtyBindingBitsArray = std::array<DirtyBindingBits, gl::MAX_VERTEX_ATTRIB_BINDINGS>; variable356 DirtyBindingBitsArray mDirtyBindingBits;
35 gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;
244 gl::VertexArray::DirtyBindingBitsArray *bindingBits)
468 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()
54 gl::VertexArray::DirtyBindingBitsArray *bindingBits) override;
913 gl::VertexArray::DirtyBindingBitsArray *bindingBits) in syncState()
2032 gl::VertexArray::DirtyBindingBitsArray dirtBindingBits; in syncState()