/external/angle/src/libANGLE/renderer/metal/ |
D | DisplayMtl.mm | 7 // DisplayMtl.mm: Metal implementation of DisplayImpl 9 #include "libANGLE/renderer/metal/DisplayMtl.h" 102 return new DisplayMtl(state); 117 DisplayMtl::DisplayMtl(const egl::DisplayState &state) 121 DisplayMtl::~DisplayMtl() {} 123 egl::Error DisplayMtl::initialize(egl::Display *display) 135 angle::Result DisplayMtl::initializeImpl(egl::Display *display) 169 void DisplayMtl::terminate() 186 bool DisplayMtl::testDeviceLost() 191 egl::Error DisplayMtl::restoreLostDevice(const egl::Display *display) [all …]
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D | mtl_format_utils.h | 26 class DisplayMtl; variable 102 void init(const DisplayMtl *display, angle::FormatID intendedFormatId); 133 angle::Result initialize(const DisplayMtl *display); 135 void generateTextureCaps(const DisplayMtl *display, 151 void initNativeFormatCapsAutogen(const DisplayMtl *display); 152 void initNativeFormatCaps(const DisplayMtl *display);
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D | ImageMtl.h | 19 class DisplayMtl; variable 27 static bool ValidateClientBuffer(const DisplayMtl *display, EGLClientBuffer buffer); 45 angle::Result initImpl(DisplayMtl *display);
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D | SurfaceMtl.h | 25 class DisplayMtl; variable 39 SurfaceMtl(DisplayMtl *display, 126 WindowSurfaceMtl(DisplayMtl *display, 190 OffscreenSurfaceMtl(DisplayMtl *display, 220 PBufferSurfaceMtl(DisplayMtl *display,
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D | ImageMtl.mm | 16 #include "libANGLE/renderer/metal/DisplayMtl.h" 31 bool TextureImageSiblingMtl::ValidateClientBuffer(const DisplayMtl *display, EGLClientBuffer buffer) 58 DisplayMtl *displayMtl = mtl::GetImpl(display); 67 angle::Result TextureImageSiblingMtl::initImpl(DisplayMtl *displayMtl)
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D | DeviceMtl.mm | 13 #include "libANGLE/renderer/metal/DisplayMtl.h" 29 DisplayMtl *displayImpl = mtl::GetImpl(display);
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D | SamplerMtl.mm | 15 #include "libANGLE/renderer/metal/DisplayMtl.h" 34 DisplayMtl *displayMtl = contextMtl->getDisplay();
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D | DisplayMtl.h | 37 class DisplayMtl : public DisplayImpl 40 DisplayMtl(const egl::DisplayState &state); 41 ~DisplayMtl() override;
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D | mtl_format_utils.mm | 16 #include "libANGLE/renderer/metal/DisplayMtl.h" 26 bool OverrideTextureCaps(const DisplayMtl *display, angle::FormatID formatId, gl::TextureCaps *caps) 49 const DisplayMtl *display, 176 angle::Result FormatTable::initialize(const DisplayMtl *display) 204 void FormatTable::generateTextureCaps(const DisplayMtl *display, 417 void FormatTable::initNativeFormatCaps(const DisplayMtl *display)
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D | mtl_common.h | 106 class DisplayMtl; variable 238 using ImplType = DisplayMtl; in ANGLE_GL_OBJECTS_X() 519 Context(DisplayMtl *displayMtl); in ANGLE_GL_OBJECTS_X() 523 DisplayMtl *getDisplay() const { return mDisplay; } in ANGLE_GL_OBJECTS_X() 526 DisplayMtl *mDisplay; in ANGLE_GL_OBJECTS_X()
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D | mtl_common.mm | 17 #include "libANGLE/renderer/metal/DisplayMtl.h" 83 Context::Context(DisplayMtl *display) : mDisplay(display) {}
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D | BUILD.gn | 21 "DisplayMtl.h", 22 "DisplayMtl.mm",
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D | IOSurfaceSurfaceMtl.h | 29 IOSurfaceSurfaceMtl(DisplayMtl *display,
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D | SurfaceMtl.mm | 17 #include "libANGLE/renderer/metal/DisplayMtl.h" 74 SurfaceMtl::SurfaceMtl(DisplayMtl *display, 383 WindowSurfaceMtl::WindowSurfaceMtl(DisplayMtl *display, 417 DisplayMtl *displayMtl = mtl::GetImpl(display); 681 OffscreenSurfaceMtl::OffscreenSurfaceMtl(DisplayMtl *display, 758 PBufferSurfaceMtl::PBufferSurfaceMtl(DisplayMtl *display,
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D | IOSurfaceSurfaceMtl.mm | 17 #include "libANGLE/renderer/metal/DisplayMtl.h" 74 IOSurfaceSurfaceMtl::IOSurfaceSurfaceMtl(DisplayMtl *display,
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D | ShaderMtl.mm | 18 #include "libANGLE/renderer/metal/DisplayMtl.h"
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D | mtl_render_utils.h | 27 class DisplayMtl; variable 588 RenderUtils(DisplayMtl *display);
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D | ContextMtl.h | 27 class DisplayMtl; variable 38 ContextMtl(const gl::State &state, gl::ErrorSet *errorSet, DisplayMtl *display);
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D | mtl_occlusion_query_pool.mm | 13 #include "libANGLE/renderer/metal/DisplayMtl.h"
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D | mtl_render_utils.mm | 17 #include "libANGLE/renderer/metal/DisplayMtl.h" 514 void EnsureComputePipelineInitialized(DisplayMtl *display, 546 DisplayMtl *display, 624 DisplayMtl *display = context->getDisplay(); 640 DisplayMtl *display = context->getDisplay(); 932 RenderUtils::RenderUtils(DisplayMtl *display) 3001 DisplayMtl *display = contextMtl->getDisplay(); 3075 DisplayMtl *display = contextMtl->getDisplay();
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D | SyncMtl.mm | 18 #include "libANGLE/renderer/metal/DisplayMtl.h"
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D | mtl_buffer_pool.mm | 13 #include "libANGLE/renderer/metal/DisplayMtl.h"
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D | VertexArrayMtl.mm | 16 #include "libANGLE/renderer/metal/DisplayMtl.h" 766 DisplayMtl *display = contextMtl->getDisplay();
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D | mtl_glslang_utils.mm | 17 #include "libANGLE/renderer/metal/DisplayMtl.h"
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D | BufferMtl.mm | 15 #include "libANGLE/renderer/metal/DisplayMtl.h"
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