Searched refs:DomainKey (Results 1 – 5 of 5) sorted by relevance
22 b->add32(GrTextureDomain::GLDomain::DomainKey(bicubicEffect.domain())); in GenKey()
158 static uint32_t DomainKey(const GrTextureDomain& domain) { in DomainKey() function
122 b->add32(GrTextureDomain::GLDomain::DomainKey(m.domain())); in GenKey()
307 b->add32(GrTextureDomain::GLDomain::DomainKey(fTextureDomain)); in onGetGLSLProcessorKey()
1911 b->add32(GrTextureDomain::GLDomain::DomainKey(lighting.domain())); in GenKey()