D | es31cDrawIndirectTests.cpp | 213 } DrawArraysIndirectCommand; typedef in glcts::__anone9281a0a0111::DrawIndirectBase 2014 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 2203 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 2489 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 2858 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 2866 …glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawArraysIndirectCommand), &indirectArrays, GL_STATI… in Run() 2951 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 2959 …glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawArraysIndirectCommand), &indirectArrays, GL_STATI… in Run() 3048 DrawArraysIndirectCommand indirectArrays = { 0, 0, 0, 0 }; in Run() 3056 …glBufferData(GL_DRAW_INDIRECT_BUFFER, sizeof(DrawArraysIndirectCommand) * 3, NULL, GL_STATIC_DRAW); in Run() [all …]
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