Searched refs:DrawList (Results 1 – 3 of 3) sorted by relevance
/external/mesa3d/src/imgui/ |
D | imgui.cpp | 2305 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_display_… in RenderText() 2321 …window->DrawList->AddText(g.Font, g.FontSize, pos, GetColorU32(ImGuiCol_Text), text, text_end, wra… in RenderTextWrapped() 2367 …RenderTextClippedEx(window->DrawList, pos_min, pos_max, text, text_display_end, text_size_if_known… in RenderTextClipped() 2377 window->DrawList->AddRectFilled(p_min, p_max, fill_col, rounding); in RenderFrame() 2381 …window->DrawList->AddRect(p_min+ImVec2(1,1), p_max+ImVec2(1,1), GetColorU32(ImGuiCol_BorderShadow)… in RenderFrame() 2382 …window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, ImDrawCornerFlags_… in RenderFrame() 2393 …window->DrawList->AddRect(p_min+ImVec2(1,1), p_max+ImVec2(1,1), GetColorU32(ImGuiCol_BorderShadow)… in RenderFrameBorder() 2394 …window->DrawList->AddRect(p_min, p_max, GetColorU32(ImGuiCol_Border), rounding, ImDrawCornerFlags_… in RenderFrameBorder() 2430 …g.CurrentWindow->DrawList->AddTriangleFilled(center + a, center + b, center + c, GetColorU32(ImGui… in RenderArrow() 2437 window->DrawList->AddCircleFilled(pos, g.FontSize*0.20f, GetColorU32(ImGuiCol_Text), 8); in RenderBullet() [all …]
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D | imgui_widgets.cpp | 680 …window->DrawList->AddCircleFilled(center, ImMax(2.0f, radius), GetColorU32(held ? ImGuiCol_ButtonA… in CloseButton() 685 …window->DrawList->AddLine(center + ImVec2(+cross_extent,+cross_extent), center + ImVec2(-cross_ext… in CloseButton() 686 …window->DrawList->AddLine(center + ImVec2(+cross_extent,-cross_extent), center + ImVec2(-cross_ext… in CloseButton() 703 …window->DrawList->AddCircleFilled(bb.GetCenter() + ImVec2(0.0f, -0.5f), g.FontSize * 0.5f + 1.0f, … in CollapseButton() 764 …window->DrawList->AddRectFilled(bb.Min, bb.Max, GetColorU32(ImGuiCol_ScrollbarBg), window->WindowR… in Scrollbar() 839 … window->DrawList->AddRectFilled(grab_rect.Min, grab_rect.Max, grab_col, style.ScrollbarRounding); in Scrollbar() 857 window->DrawList->AddRect(bb.Min, bb.Max, GetColorU32(border_col), 0.0f); in Image() 858 …window->DrawList->AddImage(user_texture_id, bb.Min + ImVec2(1, 1), bb.Max - ImVec2(1, 1), uv0, uv1… in Image() 862 … window->DrawList->AddImage(user_texture_id, bb.Min, bb.Max, uv0, uv1, GetColorU32(tint_col)); in Image() 900 window->DrawList->AddRectFilled(image_bb.Min, image_bb.Max, GetColorU32(bg_col)); in ImageButton() [all …]
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D | imgui_internal.h | 1190 …ImDrawList* DrawList; // == &DrawListInst (for backward comp… member
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