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Searched refs:EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE (Results 1 – 7 of 7) sorted by relevance

/external/angle/extensions/
DEGL_ANGLE_create_context_webgl_compatibility.txt56 EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC
62 EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE indicates whether a WebGL mode should
66 EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE is EGL_FALSE.
DEGL_ANGLE_create_context_extensions_enabled.txt65 EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE has a value of EGL_TRUE, the default
/external/angle/include/EGL/
Deglext_angle.h171 #define EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE 0x33AC macro
/external/angle/util/
DEGLWindow.cpp554 contextAttributes.push_back(EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE); in createContext()
/external/angle/src/libANGLE/
DvalidationEGL.cpp1719 case EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE: in ValidateCreateContext()
DContext.cpp194 return (attribs.get(EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE, EGL_FALSE) == EGL_TRUE); in GetWebGLContext()
/external/angle/src/tests/gl_tests/
DWebGLCompatibilityTest.cpp2467 EGL_CONTEXT_WEBGL_COMPATIBILITY_ANGLE, in TEST_P()