Home
last modified time | relevance | path

Searched refs:EGL_TEXTURE_INTERNAL_FORMAT_ANGLE (Results 1 – 16 of 16) sorted by relevance

/external/angle/src/tests/egl_tests/
DEGLIOSurfaceClientBufferTest.cpp184 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in createIOSurfacePbuffer()
795 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
817 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
837 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
857 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
878 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
920 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
940 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
968 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
991 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_BGRA_EXT, in TEST_P()
[all …]
/external/swiftshader/extensions/
DEGL_ANGLE_iosurface_client_buffer.txt55 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
77 - EGL_TEXTURE_TYPE_ANGLE, and EGL_TEXTURE_INTERNAL_FORMAT_ANGLE followed
88 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attributes must be one of the
/external/swiftshader/tests/GLESUnitTests/
Dunittests.cpp2142 # define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
2269 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in createIOSurfacePbuffer()
2562 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2589 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2613 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2637 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2662 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2713 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2737 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
2773 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, in TEST_F()
[all …]
/external/angle/extensions/
DEGL_ANGLE_d3d_texture_client_buffer.txt78 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, EGL_TEXTURE_OFFSET_X_ANGLE, or
82 If EGL_TEXTURE_INTERNAL_FORMAT_ANGLE is specified, it is used to interpret
135 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE is not supported.
161 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE (if supported) must be
214 textures in version 5 by setting EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attribute
DEGL_ANGLE_iosurface_client_buffer.txt55 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D
83 - EGL_TEXTURE_TYPE_ANGLE, and EGL_TEXTURE_INTERNAL_FORMAT_ANGLE followed
95 EGL_TEXTURE_INTERNAL_FORMAT_ANGLE attributes must be one of the
/external/angle/include/EGL/
Deglext_angle.h224 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
308 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
/external/angle/src/libANGLE/renderer/gl/cgl/
DIOSurfaceSurfaceCGL.cpp100 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); in IOSurfaceSurfaceCGL()
242 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE); in validateAttributes()
/external/swiftshader/src/OpenGL/libEGL/
DDisplay.h35 #define EGL_TEXTURE_INTERNAL_FORMAT_ANGLE 0x345D macro
DDisplay.cpp379 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in createPBufferSurface()
/external/angle/src/libANGLE/renderer/metal/
DIOSurfaceSurfaceMtl.mm84 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
205 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
/external/angle/src/libANGLE/renderer/vulkan/mac/
DIOSurfaceSurfaceVkMac.mm81 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
187 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
/external/angle/src/libANGLE/renderer/gl/eagl/
DIOSurfaceSurfaceEAGL.mm107 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
314 EGLAttrib internalFormat = attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE);
/external/angle/src/libANGLE/
DSurface.cpp207 static_cast<GLenum>(mState.attributes.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)); in initialize()
DvalidationEGL.cpp2591 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in ValidateCreatePbufferFromClientBuffer()
2731 !attributes.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE) || in ValidateCreatePbufferFromClientBuffer()
3028 case EGL_TEXTURE_INTERNAL_FORMAT_ANGLE: in ValidateCreateImage()
/external/angle/src/tests/gl_tests/
DD3DTextureTest.cpp1317 const EGLint attribs[] = {EGL_TEXTURE_INTERNAL_FORMAT_ANGLE, GL_RGB, EGL_NONE}; in TEST_P()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp1547 if (attribs.contains(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)) in getD3DTextureInfo()
1550 static_cast<GLenum>(attribs.get(EGL_TEXTURE_INTERNAL_FORMAT_ANGLE)); in getD3DTextureInfo()