Searched refs:EXT_tessellation_shader (Results 1 – 18 of 18) sorted by relevance
/external/angle/src/compiler/translator/ |
D | Initialize.cpp | 156 if (resources.EXT_tessellation_shader) in InitExtensionBehavior() 158 extBehavior[TExtension::EXT_tessellation_shader] = EBhUndefined; in InitExtensionBehavior()
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D | ExtensionBehavior.h | 42 EXT_tessellation_shader, enumerator
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D | ExtensionBehavior.cpp | 36 OP(EXT_tessellation_shader) \
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D | SymbolTable_ESSL_autogen.cpp | 2300 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 2380 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 2392 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 2456 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 2468 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 21432 Rule::Get<Spec::ESSL, 310, Shader::TESS_CONTROL_EXT, EXT_INDEX(EXT_tessellation_shader)>( 21577 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 21582 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 21587 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 21592 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( [all …]
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D | Compiler.cpp | 491 TExtension::EXT_tessellation_shader)) in checkShaderVersion() 1186 << ":EXT_tessellation_shader:" << mResources.EXT_tessellation_shader in setResourceString()
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D | ShaderLang.cpp | 221 resources->EXT_tessellation_shader = 0; in InitBuiltInResources()
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D | SymbolTable_autogen.cpp | 3504 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 3584 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 3596 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 3660 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 3672 std::array<TExtension, 1u>{{TExtension::EXT_tessellation_shader}}, 34177 Rule::Get<Spec::ESSL, 310, Shader::TESS_CONTROL_EXT, EXT_INDEX(EXT_tessellation_shader)>( 34335 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 34340 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 34345 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( 34350 Rule::Get<Spec::ESSL, 310, Shader::ALL, EXT_INDEX(EXT_tessellation_shader)>( [all …]
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D | glslang.l | 169 … ES3_reserved_ES3_1_extension_ES3_2_keyword(context, TExtension::EXT_tessellation_shader, PATCH); }
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D | ParseContext.cpp | 2610 isExtensionEnabled(TExtension::EXT_tessellation_shader); in checkInputOutputTypeIsValidES3() 4232 if ((!isExtensionEnabled(TExtension::EXT_tessellation_shader) && mShaderVersion < 320) || in addInterfaceBlock() 4242 if ((!isExtensionEnabled(TExtension::EXT_tessellation_shader) && mShaderVersion < 320) || in addInterfaceBlock() 5139 (checkCanUseExtension(qualifierTypeLine, TExtension::EXT_tessellation_shader) && in parseLayoutQualifier() 5410 checkCanUseExtension(qualifierTypeLine, TExtension::EXT_tessellation_shader))) in parseLayoutQualifier()
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D | glslang.y | 872 !context->checkCanUseExtension(@1, TExtension::EXT_tessellation_shader))
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D | glslang_lex_autogen.cpp | 1384 context, TExtension::EXT_tessellation_shader, PATCH);
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D | glslang_tab_autogen.cpp | 3674 !context->checkCanUseExtension((yylsp[0]), TExtension::EXT_tessellation_shader)) in yyparse()
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D | builtin_function_declarations.txt | 1174 …DEFAULT METADATA {"essl_level": "ESSL3_1_BUILTINS", "essl_extension": "EXT_tessellation_shader", "…
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/external/angle/include/GLSLANG/ |
D | ShaderLang.h | 407 int EXT_tessellation_shader; member
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/external/angle/src/libANGLE/ |
D | Compiler.cpp | 244 mResources.EXT_tessellation_shader = extensions.tessellationShaderEXT; in Compiler()
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/external/mesa3d/src/mesa/main/ |
D | extensions_table.h | 295 EXT(EXT_tessellation_shader , ARB_tessellation_shader , x , x , x…
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/external/mesa3d/src/compiler/glsl/ |
D | glsl_parser_extras.cpp | 748 EXT_AEP(EXT_tessellation_shader),
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/external/angle/src/libANGLE/renderer/metal/ |
D | ContextMtl.mm | 1061 // Nothing to do until EXT_tessellation_shader is implemented.
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