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Searched refs:EXT_texture_integer (Results 1 – 18 of 18) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dglsl_lexer.ll463 …, 0, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
464 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
465 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
466 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
467 …, 0, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer && yyextra-…
468 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer && yyextra-…
469 …, 0, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
470 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
471 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
472 …, 300, yyextra->EXT_gpu_shader4_enable && yyextra->ctx->Extensions.EXT_texture_integer, glsl_type:…
[all …]
Dbuiltin_types.cpp346 if (state->ctx->Extensions.EXT_texture_integer) { in _mesa_glsl_initialize_types()
Dbuiltin_functions.cpp288 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_integer()
302 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_array_integer()
316 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_rect_integer()
330 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_tbo_integer()
344 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_integer_derivs_only()
358 state->ctx->Extensions.EXT_texture_integer; in gpu_shader4_array_integer_derivs_only()
/external/deqp/external/openglcts/modules/common/
DglcInternalformatTests.cpp57 static const char* EXT_texture_integer = "GL_EXT_texture_integer"; variable
1750 TF(GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_RGBA32UI, EXT_texture_integer), in getGLTestData()
1751 TF(GL_RGB_INTEGER, GL_UNSIGNED_INT, GL_RGB32UI, EXT_texture_integer), in getGLTestData()
1752 TF(GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_RGBA16UI, EXT_texture_integer), in getGLTestData()
1753 TF(GL_RGB_INTEGER, GL_UNSIGNED_SHORT, GL_RGB16UI, EXT_texture_integer), in getGLTestData()
1754 TF(GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, GL_RGBA8UI, EXT_texture_integer), in getGLTestData()
1755 TF(GL_RGB_INTEGER, GL_UNSIGNED_BYTE, GL_RGB8UI, EXT_texture_integer), in getGLTestData()
1756 TF(GL_RGBA_INTEGER, GL_INT, GL_RGBA32I, EXT_texture_integer), in getGLTestData()
1757 TF(GL_RGB_INTEGER, GL_INT, GL_RGB32I, EXT_texture_integer), in getGLTestData()
1758 TF(GL_RGBA_INTEGER, GL_SHORT, GL_RGBA16I, EXT_texture_integer), in getGLTestData()
[all …]
/external/mesa3d/src/mesa/main/
Dfbobject.c2364 ctx->Extensions.EXT_texture_integer) ? GL_RGBA : 0; in _mesa_base_fbo_format()
2372 return _mesa_is_desktop_gl(ctx) && ctx->Extensions.EXT_texture_integer in _mesa_base_fbo_format()
2383 ctx->Extensions.EXT_texture_integer) ? GL_RED : 0; in _mesa_base_fbo_format()
2394 ctx->Extensions.EXT_texture_integer) ? GL_RG : 0; in _mesa_base_fbo_format()
2403 ctx->Extensions.EXT_texture_integer && in _mesa_base_fbo_format()
2413 ctx->Extensions.EXT_texture_integer && in _mesa_base_fbo_format()
2423 ctx->Extensions.EXT_texture_integer && in _mesa_base_fbo_format()
2433 ctx->Extensions.EXT_texture_integer && in _mesa_base_fbo_format()
Dextensions_table.h316 EXT(EXT_texture_integer , EXT_texture_integer , GLL, GLC, x…
Dreadpix.c1123 if (ctx->Extensions.EXT_texture_integer && _mesa_is_color_format(format)) { in read_pixels()
Dteximage.c1977 if ((ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) && in texture_error_check()
2253 if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) { in texsubimage_error_check()
5026 if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) { in check_clear_tex_image()
Dmtypes.h4395 GLboolean EXT_texture_integer; member
Dget.c347 EXT(EXT_texture_integer),
/external/mesa3d/docs/relnotes/
D8.0.4.rst157 - mesa: allow exposing GL3 without EXT_texture_integer
D12.0.4.rst137 - main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer
D7.10.rst357 - glapi: include/build EXT_texture_integer.xml
D19.3.0.rst2723 - mesa: add EXT_dsa + EXT_texture_integer functions
/external/mesa3d/src/mapi/glapi/gen/
Dmeson.build125 'EXT_texture_integer.xml',
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_extensions.c114 ctx->Extensions.EXT_texture_integer = true; in intelInitExtensions()
/external/mesa3d/src/mesa/state_tracker/
Dst_extensions.c855 { { o(EXT_texture_integer) }, in st_init_extensions()
1219 extensions->EXT_texture_integer = GL_FALSE; in st_init_extensions()
/external/mesa3d/src/glx/
Dglxextensions.c249 { GL(EXT_texture_integer), VER(0,0), Y, N, N, N },