Searched refs:EdgeArray (Results 1 – 1 of 1) sorted by relevance
334 auto EdgeArray = std::make_unique<Edge[]>(EdgeSize); in get() local338 VertexArray[VI].Edges = &EdgeArray[EI]; in get()342 EdgeArray[EI].Value = std::move(E.first); in get()343 EdgeArray[EI].Dest = &VertexArray[E.second]; in get()347 VertexArray[VI].Edges = &EdgeArray[EdgeSize]; // terminator node in get()349 std::move(EdgeArray), VertexSize, EdgeSize, in get()