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Searched refs:EvqVertexIn (Results 1 – 15 of 15) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DBaseTypes.h361 EvqVertexIn, // Vertex shader input enumerator
446 case EvqVertexIn: return "in"; break; in getQualifierString()
DParseHelper.cpp357 case EvqVertexIn: message = "can't modify an input"; break; in lValueErrorCheck()
673 case EvqVertexIn: in structQualifierErrorCheck()
690 if (pType.qualifier != EvqVertexIn && pType.qualifier != EvqFragmentOut && in structQualifierErrorCheck()
709 case EvqVertexIn: in singleDeclarationErrorCheck()
744 if(publicType.qualifier != EvqVertexIn && publicType.qualifier != EvqFragmentOut && in singleDeclarationErrorCheck()
857 …if ((type.qualifier == EvqAttribute) || (type.qualifier == EvqVertexIn) || (type.qualifier == EvqC… in arrayQualifierErrorCheck()
1362 …if(IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || returnType.qualifier … in addFullySpecifiedType()
1384 case EvqVertexIn: in checkInputOutputTypeIsValidES3()
Dglslang.y964 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;
977 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
Dglslang_tab.cpp3639 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn; in yyparse()
3662 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn; in yyparse()
DOutputASM.cpp2871 case EvqVertexIn: return sw::Shader::PARAMETER_INPUT; in registerType()
2943 case EvqVertexIn: return attributeRegister(operand); in registerIndex()
/external/angle/src/tests/compiler_tests/
DQualificationOrderESSL31_test.cpp102 EXPECT_EQ(EvqVertexIn, type.getQualifier()); in TEST_F()
/external/angle/src/compiler/translator/
DOutputVulkanGLSL.cpp56 type.getQualifier() == EvqVertexIn || in writeLayoutQualifier()
DBaseTypes.h1000 EvqVertexIn, // Vertex shader input enumerator
1140 case EvqVertexIn: in IsShaderIn()
1463 case EvqVertexIn: return "in"; in getQualifierString()
DOutputGLSLBase.cpp177 if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in getCommonLayoutQualifiers()
268 if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in writeLayoutQualifier()
1360 if ((type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in NeedsToWriteLayoutQualifier()
DCollectVariables.cpp539 case EvqVertexIn: in visitSymbol()
1100 bool isShaderVariable = qualifier == EvqAttribute || qualifier == EvqVertexIn || in visitDeclaration()
1157 case EvqVertexIn: in visitDeclaration()
DParseContext.cpp563 case EvqVertexIn: in checkCanBeLValue()
1103 (elementQualifier.qualifier == EvqVertexIn) || in checkIsValidQualifierForArray()
1551 if (anyMultiviewExtensionAvailable() && mShaderVersion < 300 && qualifier == EvqVertexIn) in declarationQualifierErrorCheck()
1556 bool canHaveLocation = qualifier == EvqVertexIn || qualifier == EvqFragmentOut; in declarationQualifierErrorCheck()
1621 case EvqVertexIn: in nonEmptyDeclarationErrorCheck()
1673 if (mShaderVersion >= 300 && publicType.qualifier == EvqVertexIn) in nonEmptyDeclarationErrorCheck()
2552 if (sh::IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || in addFullySpecifiedType()
2581 case EvqVertexIn: in checkInputOutputTypeIsValidES3()
3645 else if (anyMultiviewExtensionAvailable() && typeQualifier.qualifier == EvqVertexIn) in parseGlobalLayoutQualifier()
5461 return new TStorageQualifierWrapper(EvqVertexIn, loc); in parseInQualifier()
DBuildSPIRV.cpp1545 type.getQualifier() == EvqVertexIn || in writeInterfaceVariableDecorations()
DOutputHLSL.cpp1223 else if (qualifier == EvqAttribute || qualifier == EvqVertexIn) in visitSymbol()
/external/angle/src/compiler/translator/tree_ops/
DRemoveInactiveInterfaceVariables.cpp118 else if (qualifier == EvqAttribute || qualifier == EvqVertexIn) in visitDeclaration()
/external/angle/src/compiler/translator/TranslatorMetalDirect/
DPipeline.cpp37 case TQualifier::EvqVertexIn: in uses()