Searched refs:EvqVertexIn (Results 1 – 15 of 15) sorted by relevance
361 EvqVertexIn, // Vertex shader input enumerator446 case EvqVertexIn: return "in"; break; in getQualifierString()
357 case EvqVertexIn: message = "can't modify an input"; break; in lValueErrorCheck()673 case EvqVertexIn: in structQualifierErrorCheck()690 if (pType.qualifier != EvqVertexIn && pType.qualifier != EvqFragmentOut && in structQualifierErrorCheck()709 case EvqVertexIn: in singleDeclarationErrorCheck()744 if(publicType.qualifier != EvqVertexIn && publicType.qualifier != EvqFragmentOut && in singleDeclarationErrorCheck()857 …if ((type.qualifier == EvqAttribute) || (type.qualifier == EvqVertexIn) || (type.qualifier == EvqC… in arrayQualifierErrorCheck()1362 …if(IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || returnType.qualifier … in addFullySpecifiedType()1384 case EvqVertexIn: in checkInputOutputTypeIsValidES3()
964 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn;977 … $$.qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn;
3639 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqFragmentIn : EvqVertexIn; in yyparse()3662 …m.type).qualifier = (context->getShaderType() == GL_FRAGMENT_SHADER) ? EvqCentroidIn : EvqVertexIn; in yyparse()
2871 case EvqVertexIn: return sw::Shader::PARAMETER_INPUT; in registerType()2943 case EvqVertexIn: return attributeRegister(operand); in registerIndex()
102 EXPECT_EQ(EvqVertexIn, type.getQualifier()); in TEST_F()
56 type.getQualifier() == EvqVertexIn || in writeLayoutQualifier()
1000 EvqVertexIn, // Vertex shader input enumerator1140 case EvqVertexIn: in IsShaderIn()1463 case EvqVertexIn: return "in"; in getQualifierString()
177 if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in getCommonLayoutQualifiers()268 if (type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in writeLayoutQualifier()1360 if ((type.getQualifier() == EvqFragmentOut || type.getQualifier() == EvqVertexIn || in NeedsToWriteLayoutQualifier()
539 case EvqVertexIn: in visitSymbol()1100 bool isShaderVariable = qualifier == EvqAttribute || qualifier == EvqVertexIn || in visitDeclaration()1157 case EvqVertexIn: in visitDeclaration()
563 case EvqVertexIn: in checkCanBeLValue()1103 (elementQualifier.qualifier == EvqVertexIn) || in checkIsValidQualifierForArray()1551 if (anyMultiviewExtensionAvailable() && mShaderVersion < 300 && qualifier == EvqVertexIn) in declarationQualifierErrorCheck()1556 bool canHaveLocation = qualifier == EvqVertexIn || qualifier == EvqFragmentOut; in declarationQualifierErrorCheck()1621 case EvqVertexIn: in nonEmptyDeclarationErrorCheck()1673 if (mShaderVersion >= 300 && publicType.qualifier == EvqVertexIn) in nonEmptyDeclarationErrorCheck()2552 if (sh::IsVarying(returnType.qualifier) || returnType.qualifier == EvqVertexIn || in addFullySpecifiedType()2581 case EvqVertexIn: in checkInputOutputTypeIsValidES3()3645 else if (anyMultiviewExtensionAvailable() && typeQualifier.qualifier == EvqVertexIn) in parseGlobalLayoutQualifier()5461 return new TStorageQualifierWrapper(EvqVertexIn, loc); in parseInQualifier()
1545 type.getQualifier() == EvqVertexIn || in writeInterfaceVariableDecorations()
1223 else if (qualifier == EvqAttribute || qualifier == EvqVertexIn) in visitSymbol()
118 else if (qualifier == EvqAttribute || qualifier == EvqVertexIn) in visitDeclaration()
37 case TQualifier::EvqVertexIn: in uses()