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Searched refs:ExpectedNumElements (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceInst.h1015 static constexpr SizeT ExpectedNumElements = 4; in indexesAre() local
1016 assert(ExpectedNumElements == getNumIndexes()); in indexesAre()
1017 (void)ExpectedNumElements; in indexesAre()
1025 static constexpr SizeT ExpectedNumElements = 8; in indexesAre() local
1026 assert(ExpectedNumElements == getNumIndexes()); in indexesAre()
1027 (void)ExpectedNumElements; in indexesAre()
1039 static constexpr SizeT ExpectedNumElements = 16; in indexesAre() local
1040 assert(ExpectedNumElements == getNumIndexes()); in indexesAre()
1041 (void)ExpectedNumElements; in indexesAre()
DIceTargetLoweringX86BaseImpl.h6326 static constexpr SizeT ExpectedNumElements = 16;
6327 assert(ExpectedNumElements == Instr->getNumIndexes());
6328 (void)ExpectedNumElements;
6401 static constexpr SizeT ExpectedNumElements = 8;
6402 assert(ExpectedNumElements == Instr->getNumIndexes());
6403 (void)ExpectedNumElements;
6473 static constexpr SizeT ExpectedNumElements = 4;
6474 assert(ExpectedNumElements == Instr->getNumIndexes());
6515 if (Index0 == 0 && (Index1 - ExpectedNumElements) == 0 && Index2 == 1 &&
6516 (Index3 - ExpectedNumElements) == 1) {
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DIceTargetLoweringARM32.cpp5989 static constexpr SizeT ExpectedNumElements = 8; in lowerShuffleVector() local
5990 assert(ExpectedNumElements == Instr->getNumIndexes()); in lowerShuffleVector()
5991 (void)ExpectedNumElements; in lowerShuffleVector()
6017 static constexpr SizeT ExpectedNumElements = 16; in lowerShuffleVector() local
6018 assert(ExpectedNumElements == Instr->getNumIndexes()); in lowerShuffleVector()
6019 (void)ExpectedNumElements; in lowerShuffleVector()
6040 static constexpr SizeT ExpectedNumElements = 4; in lowerShuffleVector() local
6041 assert(ExpectedNumElements == Instr->getNumIndexes()); in lowerShuffleVector()
6042 (void)ExpectedNumElements; in lowerShuffleVector()