Searched refs:FDE_TTOPIECE (Results 1 – 2 of 2) sorted by relevance
25 struct FDE_TTOPIECE { struct26 FDE_TTOPIECE();27 FDE_TTOPIECE(const FDE_TTOPIECE& that);28 ~FDE_TTOPIECE();73 int32_t AddPiece(int32_t index, const FDE_TTOPIECE& ttoPiece);75 FDE_TTOPIECE* GetPtrAt(int32_t index);80 std::deque<FDE_TTOPIECE> m_pieces;96 void AppendPiece(const FDE_TTOPIECE& ttoPiece, bool bNeedReload, bool bEnd);98 size_t GetDisplayPos(FDE_TTOPIECE* pPiece);
124 FDE_TTOPIECE::FDE_TTOPIECE() = default;126 FDE_TTOPIECE::FDE_TTOPIECE(const FDE_TTOPIECE& that) = default;128 FDE_TTOPIECE::~FDE_TTOPIECE() = default;304 FDE_TTOPIECE* pPiece = line.GetPtrAt(j); in DrawLogicText()395 FDE_TTOPIECE ttoPiece; in RetrievePieces()417 void CFDE_TextOut::AppendPiece(const FDE_TTOPIECE& ttoPiece, in AppendPiece()456 FDE_TTOPIECE* pPiece = pLine->GetPtrAt(0); in ReloadLinePiece()488 FDE_TTOPIECE* pFirstPiece = m_ttoLines.back().GetPtrAt(0); in DoAlignment()508 size_t CFDE_TextOut::GetDisplayPos(FDE_TTOPIECE* pPiece) { in GetDisplayPos()538 const FDE_TTOPIECE& ttoPiece) { in AddPiece()[all …]