Searched refs:FD_DIRTY_SHADER_SSBO (Results 1 – 7 of 7) sorted by relevance
529 FD_DIRTY_SHADER_IMAGE | FD_DIRTY_SHADER_SSBO)) || in fd6_emit_combined_textures()1025 #define DIRTY_IBO (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE | \ in fd6_emit_state()1093 FD_DIRTY_SHADER_IMAGE | FD_DIRTY_SHADER_SSBO)) { in fd6_emit_cs_state()1119 if (dirty & (FD_DIRTY_SHADER_SSBO | FD_DIRTY_SHADER_IMAGE)) { in fd6_emit_cs_state()
163 FD_DIRTY_SHADER_SSBO = BIT(3), enumerator
134 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO) { in batch_draw_tracking()
159 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_SSBO; in fd_set_shader_buffers()
144 ctx->dirty_shader[stage] |= FD_DIRTY_SHADER_SSBO; in rebind_resource_in_ctx()
826 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO) in fd5_emit_state()867 if (dirty & FD_DIRTY_SHADER_SSBO) in fd5_emit_cs_state()
441 if (dirty & (FD_DIRTY_SHADER_PROG | FD_DIRTY_SHADER_SSBO)) { in emit_common_consts()