Searched refs:FD_DIRTY_SHADER_TEX (Results 1 – 8 of 8) sorted by relevance
104 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX; in fd_sampler_states_bind()116 ctx->dirty_shader[shader] |= FD_DIRTY_SHADER_TEX; in fd_set_sampler_views()
182 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) { in batch_draw_tracking()187 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) { in batch_draw_tracking()
162 FD_DIRTY_SHADER_TEX = BIT(2), enumerator
116 ctx->dirty_shader[stage] |= FD_DIRTY_SHADER_TEX; in rebind_resource_in_ctx()
804 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) { in fd5_emit_state()811 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) { in fd5_emit_state()839 if (dirty & FD_DIRTY_SHADER_TEX) { in fd5_emit_cs_state()
513 if ((ctx->dirty_shader[type] & FD_DIRTY_SHADER_TEX) && in fd6_emit_combined_textures()528 (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | in fd6_emit_combined_textures()1092 if (dirty & (FD_DIRTY_SHADER_TEX | FD_DIRTY_SHADER_PROG | in fd6_emit_cs_state()
819 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) in fd3_emit_state()822 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) in fd3_emit_state()
762 if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) in fd4_emit_state()765 if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) in fd4_emit_state()