Searched refs:FENCE_STATE (Results 1 – 2 of 2) sorted by relevance
53 class FENCE_STATE {62 FENCE_STATE() : state(FENCE_UNSIGNALED), scope(kSyncScopeInternal) {} in FENCE_STATE() function253 VALSTATETRACK_MAP_AND_TRAITS(VkFence, FENCE_STATE, fenceMap)329 const FENCE_STATE* GetFenceState(VkFence fence) const { return Get<FENCE_STATE>(fence); }330 FENCE_STATE* GetFenceState(VkFence fence) { return Get<FENCE_STATE>(fence); }926 bool ValidateFenceForSubmit(const FENCE_STATE* pFence) const;
2918 static void SubmitFence(QUEUE_STATE *pQueue, FENCE_STATE *pFence, uint64_t submitCount) { in SubmitFence()3070 bool CoreChecks::ValidateFenceForSubmit(const FENCE_STATE *pFence) const { in ValidateFenceForSubmit()4138 const FENCE_STATE *fence_node = GetFenceState(fence); in PreCallValidateDestroyFence()4986 std::unique_ptr<FENCE_STATE> fence_state(new FENCE_STATE{}); in PostCallRecordCreateFence()12467 FENCE_STATE *fence_node = GetFenceState(fence); in ValidateImportFence()12479 FENCE_STATE *fence_node = GetFenceState(fence); in RecordImportFenceState()12514 FENCE_STATE *fence_state = GetFenceState(fence); in RecordGetExternalFenceState()