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Searched refs:FILTER_GATHER (Results 1 – 6 of 6) sorted by relevance

/external/swiftshader/src/Device/
DSampler.hpp58 FILTER_GATHER, enumerator
/external/swiftshader/src/Renderer/
DSampler.hpp83 FILTER_GATHER, enumerator
DSampler.cpp456 filter = FILTER_GATHER; in getTextureFilter()
502 if(getTextureFilter() == FILTER_GATHER) in getCompareFunc()
/external/swiftshader/src/Pipeline/
DSpirvShaderSampling.cpp204 return FILTER_GATHER; in convertFilterMode()
DSamplerCore.cpp266 if(state.textureFilter != FILTER_GATHER) in sampleTexture()
532 bool gather = (state.textureFilter == FILTER_GATHER); in sampleQuad2D()
978 bool gather = (state.textureFilter == FILTER_GATHER); in sampleFloat2D()
2313 else if(state.textureFilter == FILTER_GATHER && addressingMode == ADDRESSING_MIRROR) in address()
/external/swiftshader/src/Shader/
DSamplerCore.cpp160 if(state.textureFilter != FILTER_GATHER) in sampleTexture()
387 if(state.textureFilter != FILTER_GATHER) in sampleTexture()
745 bool gather = state.textureFilter == FILTER_GATHER; in sampleQuad2D()
1215 bool gather = state.textureFilter == FILTER_GATHER; in sampleFloat2D()
2415 state.textureFilter == FILTER_GATHER) in address()