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Searched refs:FORMAT_A32B32G32R32I (Results 1 – 9 of 9) sorted by relevance

/external/swiftshader/src/Renderer/
DBlitter.cpp317 case FORMAT_A32B32G32R32I: in read()
655 case FORMAT_A32B32G32R32I: in write()
830 case FORMAT_A32B32G32R32I: in read()
913 case FORMAT_A32B32G32R32I: in write()
1036 case FORMAT_A32B32G32R32I: in GetScale()
1092 case FORMAT_A32B32G32R32I: in ApplyScaleAndClamp()
DSurface.hpp118 FORMAT_A32B32G32R32I, enumerator
DSurface.cpp251 case FORMAT_A32B32G32R32I: in write()
795 case FORMAT_A32B32G32R32I: in read()
1573 case FORMAT_A32B32G32R32I: return 16; in bytes()
2694 case FORMAT_A32B32G32R32I: in isFloatFormat()
2780 case FORMAT_A32B32G32R32I: in isUnsignedComponent()
2914 case FORMAT_A32B32G32R32I: in isSignedNonNormalizedInteger()
2998 case FORMAT_A32B32G32R32I: return 4; in componentCount()
3599 case FORMAT_A32B32G32R32I: in selectInternalFormat()
3600 return FORMAT_A32B32G32R32I; in selectInternalFormat()
/external/swiftshader/src/Shader/
DSamplerCore.cpp198 case FORMAT_A32B32G32R32I: in sampleTexture()
416 case FORMAT_A32B32G32R32I: in sampleTexture()
2617 case FORMAT_A32B32G32R32I: in has16bitTextureFormat()
2720 case FORMAT_A32B32G32R32I: in has8bitTextureComponents()
2764 case FORMAT_A32B32G32R32I: in has16bitTextureComponents()
2879 case FORMAT_A32B32G32R32I: in has32bitIntegerTextureComponents()
2916 case FORMAT_A32B32G32R32I: in hasYuvFormat()
2986 case FORMAT_A32B32G32R32I: return component < 3; in isRGBComponent()
DPixelRoutine.cpp2092 case FORMAT_A32B32G32R32I: in alphaBlend()
2255 case FORMAT_A32B32G32R32I: in writeColor()
2509 case FORMAT_A32B32G32R32I: in writeColor()
DPixelProgram.cpp714 case FORMAT_A32B32G32R32I: in rasterOperation()
834 case FORMAT_A32B32G32R32I: in clampColor()
/external/swiftshader/src/OpenGL/common/
DImage.cpp348 case GL_RGBA32I: return sw::FORMAT_A32B32G32R32I; in SelectInternalFormat()
1391 … ASSERT_OR_RETURN(internalformat == GL_RGBA32I && getExternalFormat() == sw::FORMAT_A32B32G32R32I); in loadImageData()
/external/swiftshader/src/OpenGL/libGLESv2/
Dutilities.cpp1297 case GL_INT: return sw::FORMAT_A32B32G32R32I; in ConvertReadFormatType()
DContext.cpp3504 clearColorBuffer(drawbuffer, (void*)value, sw::FORMAT_A32B32G32R32I); in clearColorBuffer()