Searched refs:FORMAT_NULL (Results 1 – 13 of 13) sorted by relevance
115 format = FORMAT_NULL; in lock()160 format = FORMAT_NULL; in lock()
112 default: format = FORMAT_NULL; break; in createSurfaces()115 if((result != DD_OK && result != DDERR_PRIMARYSURFACEALREADYEXISTS) || (format == FORMAT_NULL)) in createSurfaces()
92 if(config->mDepthStencilFormat != sw::FORMAT_NULL) in initialize()287 return sw::FORMAT_NULL; in getClientBufferFormat()
130 case sw::FORMAT_NULL: in Config()
171 sw::FORMAT_NULL, in initialize()
52 externalTextureFormat = FORMAT_NULL; in Sampler()53 internalTextureFormat = FORMAT_NULL; in Sampler()
1467 return FORMAT_NULL; in renderTargetInternalFormat()1486 if(!renderTarget[index] || renderTarget[index]->getInternalFormat() == FORMAT_NULL) in colorWriteActive()
1257 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()1314 stencil.format = isStencil(format) ? FORMAT_S8 : FORMAT_NULL; in Surface()1493 if(stencil.format == FORMAT_NULL) in lockStencil()1517 case FORMAT_NULL: return 0; in bytes()2733 case FORMAT_NULL: in isUnsignedComponent()2850 case FORMAT_NULL: in isSRGBwritable()3133 if(internal.format == FORMAT_NULL) in clearDepth()3264 if(stencil.format == FORMAT_NULL) in clearStencil()3557 case FORMAT_NULL: in selectInternalFormat()3558 return FORMAT_NULL; in selectInternalFormat()[all …]
65 FORMAT_NULL, enumerator
141 if(dest->getInternalFormat() == FORMAT_NULL) in blit()
110 if(state.targetFormat[i] != FORMAT_NULL) in applyShader()809 case FORMAT_NULL: in clampColor()
1325 return sw::FORMAT_NULL; in ConvertReadFormatType()
405 return sw::FORMAT_NULL; in SelectInternalFormat()