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Searched refs:FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/Renderer/
DSurface.hpp137 FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, enumerator
DSurface.cpp1161 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in lockRect()
1589 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return 2; in bytes()
1672 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in pitchB()
1725 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in sliceB()
1774 …case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: decodeETC2(destination, source, 1, true); break; // F… in update()
2893 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in isCompressed()
3675 case FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: in selectInternalFormat()
/external/swiftshader/src/OpenGL/common/
DImage.cpp375 …ase GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: return sw::FORMAT_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; in SelectInternalFormat()