Searched refs:FRAC (Results 1 – 2 of 2) sorted by relevance
46 #define FRAC(f) ((f) - util_ifloor(f)) macro283 *weight = FRAC(u); in linear_texel_locations()422 *weight = FRAC(u); in linear_repeat_texel_location()484 *weight = FRAC(fcol); in clamp_rect_coord_linear()965 const GLfloat f = FRAC(lambda[i]); in sample_1d_nearest_mipmap_linear()991 const GLfloat f = FRAC(lambda[i]); in sample_1d_linear_mipmap_linear()1295 const GLfloat f = FRAC(lambda[i]); in sample_2d_nearest_mipmap_linear()1321 const GLfloat f = FRAC(lambda[i]); in sample_2d_linear_mipmap_linear()1349 const GLfloat f = FRAC(lambda[i]); in sample_2d_linear_mipmap_linear_repeat()2193 const GLfloat f = FRAC(lambda[i]); in sample_3d_nearest_mipmap_linear()[all …]
452 #define FRAC( x ) ( (x) & ( ras.precision - 1 ) ) macro1046 f1 = (Int)FRAC( y1 ); in Line_Up()1058 f2 = (Int)FRAC( y2 ); in Line_Up()1245 f1 = (Short)( FRAC( y1 ) ); in Bezier_Up()2032 if ( FRAC( ras.lastY ) == 0 && in Convert_Glyph()